Block Code Reference
This page documents all available Blocky scripting blocks in Battlefield Portal.
Summary
| Category | Count |
|---|---|
| Objects | 25 |
| Events | 53 |
| Values | 286 |
| Actions | 210 |
| Selection Lists | 70 |
| Control Actions | 5 |
| Types | 110 |
Events
Events trigger when something happens in the game. Each event has a set of parameters (payloads) that provide context about what occurred.
Player
OnPlayerDamaged
| Payload | Type |
|---|---|
Player | Player |
OtherPlayer | OtherPlayer |
DamageType | DamageType |
WeaponUnlock | WeaponUnlock |
OnPlayerDeployed
| Payload | Type |
|---|---|
Player | Player |
OnPlayerDied
| Payload | Type |
|---|---|
Player | Player |
OtherPlayer | OtherPlayer |
DeathType | DeathType |
WeaponUnlock | WeaponUnlock |
OnPlayerEarnedKill
| Payload | Type |
|---|---|
Player | Player |
OtherPlayer | OtherPlayer |
DeathType | DeathType |
WeaponUnlock | WeaponUnlock |
OnPlayerEarnedKillAssist
| Payload | Type |
|---|---|
Player | Player |
OtherPlayer | OtherPlayer |
OnPlayerEnterAreaTrigger
| Payload | Type |
|---|---|
Player | Player |
AreaTrigger | AreaTrigger |
OnPlayerEnterCapturePoint
| Payload | Type |
|---|---|
Player | Player |
CapturePoint | CapturePoint |
OnPlayerEnterVehicle
| Payload | Type |
|---|---|
Player | Player |
Vehicle | Vehicle |
OnPlayerEnterVehicleSeat
| Payload | Type |
|---|---|
Player | Player |
Vehicle | Vehicle |
Seat | Seat |
OnPlayerEnterVL7Cloud
| Payload | Type |
|---|---|
Player | Player |
VL7Cloud | VL7Cloud |
OnPlayerExitAreaTrigger
| Payload | Type |
|---|---|
Player | Player |
AreaTrigger | AreaTrigger |
OnPlayerExitCapturePoint
| Payload | Type |
|---|---|
Player | Player |
CapturePoint | CapturePoint |
OnPlayerExitVehicle
| Payload | Type |
|---|---|
Player | Player |
Vehicle | Vehicle |
OnPlayerExitVehicleSeat
| Payload | Type |
|---|---|
Player | Player |
Vehicle | Vehicle |
Seat | Seat |
OnPlayerExitVL7Cloud
| Payload | Type |
|---|---|
Player | Player |
VL7Cloud | VL7Cloud |
OnPlayerInteract
| Payload | Type |
|---|---|
Player | Player |
InteractPoint | InteractPoint |
OnPlayerJoinGame
| Payload | Type |
|---|---|
Player | Player |
OnPlayerLeaveGame
| Payload | Type |
|---|---|
Number | Number |
OnPlayerSwitchTeam
| Payload | Type |
|---|---|
Player | Player |
Team | Team |
OnPlayerUIButtonEvent
| Payload | Type |
|---|---|
Player | Player |
UIWidget | UIWidget |
UIButtonEvent | UIButtonEvent |
OnPlayerUndeploy
| Payload | Type |
|---|---|
Player | Player |
Capture Point
OnCapturePointCaptured
| Payload | Type |
|---|---|
CapturePoint | CapturePoint |
OnCapturePointCapturing
| Payload | Type |
|---|---|
CapturePoint | CapturePoint |
OnCapturePointLost
| Payload | Type |
|---|---|
CapturePoint | CapturePoint |
Vehicle
OnVehicleDestroyed
| Payload | Type |
|---|---|
Vehicle | Vehicle |
OnVehicleSpawned
| Payload | Type |
|---|---|
Vehicle | Vehicle |
MCOM
OnMCOMArmed
| Payload | Type |
|---|---|
MCOM | MCOM |
OnMCOMDefused
| Payload | Type |
|---|---|
MCOM | MCOM |
OnMCOMDestroyed
| Payload | Type |
|---|---|
MCOM | MCOM |
AI
OnAIMoveToFailed
| Payload | Type |
|---|---|
Player | Player |
OnAIMoveToRunning
| Payload | Type |
|---|---|
Player | Player |
OnAIMoveToSucceeded
| Payload | Type |
|---|---|
Player | Player |
OnAIParachuteRunning
| Payload | Type |
|---|---|
Player | Player |
OnAIParachuteSucceeded
| Payload | Type |
|---|---|
Player | Player |
OnAIWaypointIdleFailed
| Payload | Type |
|---|---|
Player | Player |
OnAIWaypointIdleRunning
| Payload | Type |
|---|---|
Player | Player |
OnAIWaypointIdleSucceeded
| Payload | Type |
|---|---|
Player | Player |
Game Mode
OnGameModeEnding
No payload parameters.
OnGameModeStarted
No payload parameters.
OnTimeLimitReached
No payload parameters.
Other
OnGolmudTrainStopped
| Payload | Type |
|---|---|
GolmudTrainStopReason | GolmudTrainStopReason |
OnMandown
| Payload | Type |
|---|---|
Player | Player |
OtherPlayer | OtherPlayer |
OnPortalGadgetAimStart
| Payload | Type |
|---|---|
Player | Player |
OnPortalGadgetAimStop
| Payload | Type |
|---|---|
Player | Player |
OnPortalGadgetFireStart
| Payload | Type |
|---|---|
Player | Player |
OnPortalGadgetFireStop
| Payload | Type |
|---|---|
Player | Player |
OnPortalGadgetLaserToggle
| Payload | Type |
|---|---|
Player | Player |
Boolean | Boolean |
OnRayCastHit
| Payload | Type |
|---|---|
Player | Player |
Point | Point |
Normal | Normal |
OnRayCastMissed
| Payload | Type |
|---|---|
Player | Player |
OnRevived
| Payload | Type |
|---|---|
Player | Player |
OtherPlayer | OtherPlayer |
OnRingOfFireZoneSizeChange
| Payload | Type |
|---|---|
RingOfFire | RingOfFire |
Number | Number |
OnSpawnerSpawned
| Payload | Type |
|---|---|
Player | Player |
Spawner | Spawner |
Values
Value blocks return a value and can be used as inputs to other blocks.
AI
Behaviour
AiInputItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_AiInput |
GetWaypointPath
| Signature | Return Type |
|---|---|
(waypointPathNumber: Number) | WaypointPath |
Arrays
AppendToArray
| Signature | Return Type |
|---|---|
(array: Array, any) | Array |
ArraySlice
| Signature | Return Type |
|---|---|
(array: Array, startIndex: Number, endIndex: Number) | Array |
CountOf
| Signature | Return Type |
|---|---|
(array: Array) | Number |
CurrentArrayElement
| Signature | Return Type |
|---|---|
() | void |
EmptyArray
| Signature | Return Type |
|---|---|
() | Array |
FilteredArray
| Signature | Return Type |
|---|---|
(array: Array, any) | Array |
FirstOf
| Signature | Return Type |
|---|---|
(array: Array) | void |
IndexOfFirstTrue
| Signature | Return Type |
|---|---|
(array: Array, any) | Number |
IsTrueForAll
| Signature | Return Type |
|---|---|
(array: Array, any) | Boolean |
IsTrueForAny
| Signature | Return Type |
|---|---|
(array: Array, any) | Boolean |
LastOf
| Signature | Return Type |
|---|---|
(array: Array) | void |
MappedArray
| Signature | Return Type |
|---|---|
(array: Array, any) | Array |
RandomizedArray
| Signature | Return Type |
|---|---|
(array: Array) | Array |
RandomValueInArray
| Signature | Return Type |
|---|---|
(array: Array) | void |
SortedArray
| Signature | Return Type |
|---|---|
(array: Array, index: Number) | Array |
ValueInArray
| Signature | Return Type |
|---|---|
(array: Array, index: Number) | void |
Audio
GetSFX
| Signature | Return Type |
|---|---|
(number: Number) | SFX |
GetVO
| Signature | Return Type |
|---|---|
(number: Number) | VO |
Camera
GetFixedCamera
| Signature | Return Type |
|---|---|
(number: Number) | FixedCamera |
Effects
VFX
GetVFX
| Signature | Return Type |
|---|---|
(vfxNumber: Number) | VFX |
Event Payloads
EventAreaTrigger
| Signature | Return Type |
|---|---|
() | AreaTrigger |
EventBoolean
| Signature | Return Type |
|---|---|
() | Boolean |
EventCapturePoint
| Signature | Return Type |
|---|---|
() | CapturePoint |
EventDamageType
| Signature | Return Type |
|---|---|
() | DamageType |
EventDeathType
| Signature | Return Type |
|---|---|
() | DeathType |
EventEmplacementSpawner
| Signature | Return Type |
|---|---|
() | EmplacementSpawner |
EventFixedCamera
| Signature | Return Type |
|---|---|
() | FixedCamera |
EventGolmudTrainStopReason
| Signature | Return Type |
|---|---|
() | PortalEnum |
EventHQ
| Signature | Return Type |
|---|---|
() | HQ |
EventInteractPoint
| Signature | Return Type |
|---|---|
() | InteractPoint |
EventMCOM
| Signature | Return Type |
|---|---|
() | MCOM |
EventNormal
| Signature | Return Type |
|---|---|
() | Vector |
EventNumber
| Signature | Return Type |
|---|---|
() | Number |
EventOtherPlayer
| Signature | Return Type |
|---|---|
() | Player |
EventPlayer
| Signature | Return Type |
|---|---|
() | Player |
EventPoint
| Signature | Return Type |
|---|---|
() | Vector |
EventRingOfFire
| Signature | Return Type |
|---|---|
() | RingOfFire |
EventSeat
| Signature | Return Type |
|---|---|
() | Number |
EventSector
| Signature | Return Type |
|---|---|
() | Sector |
EventSpawner
| Signature | Return Type |
|---|---|
() | Spawner |
EventSpawnPoint
| Signature | Return Type |
|---|---|
() | SpawnPoint |
EventTeam
| Signature | Return Type |
|---|---|
() | Team |
EventUIButtonEvent
| Signature | Return Type |
|---|---|
() | PortalEnum |
EventUIWidget
| Signature | Return Type |
|---|---|
() | UIWidget |
EventVehicle
| Signature | Return Type |
|---|---|
() | Vehicle |
EventVehicleSpawner
| Signature | Return Type |
|---|---|
() | VehicleSpawner |
EventVL7Cloud
| Signature | Return Type |
|---|---|
() | VL7Cloud |
EventWaypointPath
| Signature | Return Type |
|---|---|
() | WaypointPath |
EventWeapon
| Signature | Return Type |
|---|---|
() | WeaponUnlock |
EventWorldIcon
| Signature | Return Type |
|---|---|
() | WorldIcon |
Gameplay
Deploy
GetSpawnPoint
| Signature | Return Type |
|---|---|
(number: Number) | SpawnPoint |
Gamemode
GetGameModeScore
| Signature | Return Type |
|---|---|
(player: Player) | Number |
(team: Team) | Number |
GetMatchTimeElapsed
| Signature | Return Type |
|---|---|
() | Number |
GetMatchTimeRemaining
| Signature | Return Type |
|---|---|
() | Number |
GetRingOfFire
| Signature | Return Type |
|---|---|
(number: Number) | RingOfFire |
GetRoundTime
| Signature | Return Type |
|---|---|
() | Number |
GetTargetScore
| Signature | Return Type |
|---|---|
() | Number |
IsFaction
| Signature | Return Type |
|---|---|
(team: Team, factions: Enum_Factions) | Boolean |
GetAreaTrigger
| Signature | Return Type |
|---|---|
(areaTriggerNumber: Number) | AreaTrigger |
GetEmplacementSpawner
| Signature | Return Type |
|---|---|
(number: Number) | EmplacementSpawner |
GetGolmudTrainLocation
| Signature | Return Type |
|---|---|
() | Vector |
GetInteractPoint
| Signature | Return Type |
|---|---|
(interactPointNumber: Number) | InteractPoint |
GetLootSpawner
| Signature | Return Type |
|---|---|
(number: Number) | LootSpawner |
GetObjId
| Signature | Return Type |
|---|---|
| `(object: Object | Global |
GetSpatialObject
| Signature | Return Type |
|---|---|
(spatialObjectNumber: Number) | SpatialObject |
GetSpawner
| Signature | Return Type |
|---|---|
(number: Number) | Spawner |
GetVehicleSpawner
| Signature | Return Type |
|---|---|
(number: Number) | VehicleSpawner |
GetVL7Cloud
| Signature | Return Type |
|---|---|
(vl7CloudId: Number) | VL7Cloud |
IsCurrentMap
| Signature | Return Type |
|---|---|
(maps: Enum_Maps) | Boolean |
SpawnObject
| Signature | Return Type |
|---|---|
| `(prefabEnum: Enum_RuntimeSpawn_Common | Enum_RuntimeSpawn_Abbasid |
| `(prefabEnum: Enum_RuntimeSpawn_Common | Enum_RuntimeSpawn_Abbasid |
Logic
And
| Signature | Return Type |
|---|---|
(boolean0: Boolean, boolean1: Boolean) | Boolean |
Equals
| Signature | Return Type |
|---|---|
(any, any) | Boolean |
GreaterThan
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Boolean |
GreaterThanEqualTo
| Signature | Return Type |
|---|---|
(left: Number, right: Number) | Boolean |
IfThenElse
ID_ARRIVAL_BLOCK_IFTHENELSE
| Signature | Return Type |
|---|---|
(condition: Boolean, any, any) | void |
IsType
| Signature | Return Type |
|---|---|
(any, type: Enum_Types) | Boolean |
JsValue
| Signature | Return Type |
|---|---|
(valueName: String, any, any) | void |
LessThan
| Signature | Return Type |
|---|---|
(left: Number, right: Number) | Boolean |
LessThanEqualTo
| Signature | Return Type |
|---|---|
(left: Number, right: Number) | Boolean |
Not
| Signature | Return Type |
|---|---|
(boolean: Boolean) | Boolean |
NotEqualTo
| Signature | Return Type |
|---|---|
(any, any) | Boolean |
Or
| Signature | Return Type |
|---|---|
(boolean0: Boolean, boolean1: Boolean) | Boolean |
Xor
| Signature | Return Type |
|---|---|
(boolean0: Boolean, boolean1: Boolean) | Boolean |
Messages
Concat
| Signature | Return Type |
|---|---|
(string0: String, string1: String) | String |
Math
AbsoluteValue
| Signature | Return Type |
|---|---|
(number: Number) | Number |
Add
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Number |
(vector0: Vector, vector1: Vector) | Vector |
AngleBetweenVectors
| Signature | Return Type |
|---|---|
(vector0: Vector, vector1: Vector) | Number |
AngleDifference
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Number |
ArccosineInDegrees
| Signature | Return Type |
|---|---|
(number: Number) | Number |
ArccosineInRadians
| Signature | Return Type |
|---|---|
(number: Number) | Number |
ArcsineInDegrees
| Signature | Return Type |
|---|---|
(number: Number) | Number |
ArcsineInRadians
| Signature | Return Type |
|---|---|
(number: Number) | Number |
ArctangentInDegrees
| Signature | Return Type |
|---|---|
(number: Number) | Number |
ArctangentInRadians
| Signature | Return Type |
|---|---|
(number: Number) | Number |
Ceiling
| Signature | Return Type |
|---|---|
(number: Number) | Number |
CosineFromDegrees
| Signature | Return Type |
|---|---|
(number: Number) | Number |
CosineFromRadians
| Signature | Return Type |
|---|---|
(number: Number) | Number |
CreateTransform
| Signature | Return Type |
|---|---|
(position: Vector, rotation: Vector) | Transform |
CreateVector
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number, number2: Number) | Vector |
CrossProduct
| Signature | Return Type |
|---|---|
(vector0: Vector, vector1: Vector) | Vector |
DegreesToRadians
| Signature | Return Type |
|---|---|
(number: Number) | Number |
DirectionFromAngles
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Vector |
DirectionTowards
| Signature | Return Type |
|---|---|
(vector0: Vector, vector1: Vector) | Vector |
DistanceBetween
| Signature | Return Type |
|---|---|
(vector0: Vector, vector1: Vector) | Number |
Divide
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Number |
(vector: Vector, number: Number) | Vector |
DotProduct
| Signature | Return Type |
|---|---|
(vector0: Vector, vector1: Vector) | Number |
Floor
| Signature | Return Type |
|---|---|
(number: Number) | Number |
Max
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Number |
Modulo
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Number |
Multiply
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Number |
(vector: Vector, number: Number) | Vector |
Normalize
| Signature | Return Type |
|---|---|
(vector: Vector) | Vector |
Pi
| Signature | Return Type |
|---|---|
() | Number |
RadiansToDegrees
| Signature | Return Type |
|---|---|
(number: Number) | Number |
RaiseToPower
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Number |
RandomReal
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Number |
RoundToInteger
| Signature | Return Type |
|---|---|
(number: Number) | Number |
SineFromDegrees
| Signature | Return Type |
|---|---|
(number: Number) | Number |
SineFromRadians
| Signature | Return Type |
|---|---|
(number: Number) | Number |
SquareRoot
| Signature | Return Type |
|---|---|
(number: Number) | Number |
Subtract
| Signature | Return Type |
|---|---|
(number0: Number, number1: Number) | Number |
(vector0: Vector, vector1: Vector) | Vector |
TangentFromDegrees
| Signature | Return Type |
|---|---|
(number: Number) | Number |
TangentFromRadians
| Signature | Return Type |
|---|---|
(number: Number) | Number |
Objectives
CapturePoint
AllCapturePoints
| Signature | Return Type |
|---|---|
() | Array |
GetCapturePoint
| Signature | Return Type |
|---|---|
(id: Number) | CapturePoint |
GetCaptureProgress
| Signature | Return Type |
|---|---|
(capturePoint: CapturePoint) | Number |
GetCurrentOwnerTeam
| Signature | Return Type |
|---|---|
(capturePoint: CapturePoint) | Team |
GetOwnerProgressTeam
| Signature | Return Type |
|---|---|
(capturePoint: CapturePoint) | Team |
GetPlayersOnPoint
| Signature | Return Type |
|---|---|
(capturePoint: CapturePoint) | Array |
GetPreviousOwnerTeam
| Signature | Return Type |
|---|---|
(capturePoint: CapturePoint) | Team |
Deploy
GetHQ
| Signature | Return Type |
|---|---|
(number: Number) | HQ |
Gamemode
GetMCOM
| Signature | Return Type |
|---|---|
(number: Number) | MCOM |
GetSector
| Signature | Return Type |
|---|---|
(number: Number) | Sector |
Other
AmmoTypesItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_AmmoTypes |
ArmorTypesItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_ArmorTypes |
CamerasItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_Cameras |
CustomNotificationSlotsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_CustomNotificationSlots |
FactionsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_Factions |
GadgetsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_Gadgets |
GetArgument
| Signature | Return Type |
|---|---|
(subroutineArgIndex: Number) | void |
GetVariable
ID_ARRIVAL_BLOCK_GETVARIABLE
| Signature | Return Type |
|---|---|
(variable: Variable) | void |
GolmudTrainMoveCommandsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_GolmudTrainMoveCommands |
GolmudTrainStopReasonItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_GolmudTrainStopReason |
GolmudTrainVariantsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_GolmudTrainVariants |
InventorySlotsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_InventorySlots |
MapsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_Maps |
MoveSpeedItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_MoveSpeed |
MusicEventsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_MusicEvents |
MusicPackagesItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_MusicPackages |
MusicParamsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_MusicParams |
PlayerDamageTypesItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_PlayerDamageTypes |
PlayerDeathTypesItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_PlayerDeathTypes |
RestrictedInputsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RestrictedInputs |
ResupplyTypesItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_ResupplyTypes |
RuntimeSpawn_AbbasidItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Abbasid |
RuntimeSpawn_AftermathItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Aftermath |
RuntimeSpawn_BadlandsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Badlands |
RuntimeSpawn_BatteryItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Battery |
RuntimeSpawn_CapstoneItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Capstone |
RuntimeSpawn_CommonItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Common |
RuntimeSpawn_ContaminatedItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Contaminated |
RuntimeSpawn_DumboItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Dumbo |
RuntimeSpawn_EastwoodItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Eastwood |
RuntimeSpawn_FireStormItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_FireStorm |
RuntimeSpawn_GolmudRailwayItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_GolmudRailway |
RuntimeSpawn_Granite_DowntownItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Granite_Downtown |
RuntimeSpawn_Granite_MarinaItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Granite_Marina |
RuntimeSpawn_Granite_ResidentialNorthItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Granite_ResidentialNorth |
RuntimeSpawn_Granite_TechCenterItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Granite_TechCenter |
RuntimeSpawn_Granite_UndergroundItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Granite_Underground |
RuntimeSpawn_LimestoneItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Limestone |
RuntimeSpawn_OutskirtsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Outskirts |
RuntimeSpawn_SandItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Sand |
RuntimeSpawn_SubsurfaceItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Subsurface |
RuntimeSpawn_TungstenItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_RuntimeSpawn_Tungsten |
ScoreboardTypeItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_ScoreboardType |
ScreenEffectsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_ScreenEffects |
SoldierClassItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_SoldierClass |
SoldierEffectsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_SoldierEffects |
SoldierStateBoolItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_SoldierStateBool |
SoldierStateNumberItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_SoldierStateNumber |
SoldierStateVectorItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_SoldierStateVector |
SpawnModesItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_SpawnModes |
SpectatingGroupItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_SpectatingGroup |
SpotStatusItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_SpotStatus |
StanceItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_Stance |
StationaryEmplacementsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_StationaryEmplacements |
TypesItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_Types |
UIAnchorItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_UIAnchor |
UIBgFillItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_UIBgFill |
UIButtonEventItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_UIButtonEvent |
UIDepthItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_UIDepth |
UIImageTypeItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_UIImageType |
VehicleCategoriesItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_VehicleCategories |
VehicleListItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_VehicleList |
VehicleStateVectorItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_VehicleStateVector |
VoiceOverEvents2DItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_VoiceOverEvents2D |
VoiceOverFlagsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_VoiceOverFlags |
WeaponAttachmentsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_WeaponAttachments |
WeaponsItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_Weapons |
WorldIconImagesItem
| Signature | Return Type |
|---|---|
(String, String) | Enum_WorldIconImages |
Player
AllPlayers
| Signature | Return Type |
|---|---|
() | Array |
ClosestPlayerTo
| Signature | Return Type |
|---|---|
(vector: Vector) | Player |
(vector: Vector, team: Team) | Player |
FarthestPlayerFrom
| Signature | Return Type |
|---|---|
(vector: Vector) | Player |
(vector: Vector, team: Team) | Player |
GetPlayerDeaths
| Signature | Return Type |
|---|---|
(player: Player) | Number |
GetPlayerKills
| Signature | Return Type |
|---|---|
(player: Player) | Number |
GetSquad
| Signature | Return Type |
|---|---|
(player: Player) | Squad |
(teamIdNumber: Number, squadIdNumber: Number) | Squad |
GetSquadName
| Signature | Return Type |
|---|---|
(Squad) | String |
GetTeam
| Signature | Return Type |
|---|---|
(player: Player) | Team |
(teamId: Number) | Team |
IsPlayerValid
| Signature | Return Type |
|---|---|
(player: Player) | Boolean |
IsSquadLeader
| Signature | Return Type |
|---|---|
(player: Player) | Boolean |
Inventory
CreateNewWeaponPackage
| Signature | Return Type |
|---|---|
() | WeaponPackage |
Soldier
EventDamageTypeCompare
| Signature | Return Type |
|---|---|
(damageType: DamageType, playerDamageTypes: Enum_PlayerDamageTypes) | Boolean |
EventDeathTypeCompare
| Signature | Return Type |
|---|---|
(deathType: DeathType, playerDeathTypes: Enum_PlayerDeathTypes) | Boolean |
EventWeaponCompare
| Signature | Return Type |
|---|---|
(eventWeapon: WeaponUnlock, weapon: Enum_Weapons) | Boolean |
(eventWeapon: WeaponUnlock, gadget: Enum_Gadgets) | Boolean |
GetInventoryAmmo
| Signature | Return Type |
|---|---|
(player: Player, inventorySlots: Enum_InventorySlots) | Number |
GetInventoryMagazineAmmo
| Signature | Return Type |
|---|---|
(player: Player, inventorySlots: Enum_InventorySlots) | Number |
GetSoldierState
| Signature | Return Type |
|---|---|
(player: Player, soldierStateNumber: Enum_SoldierStateNumber) | Number |
(player: Player, soldierStateBool: Enum_SoldierStateBool) | Boolean |
(player: Player, soldierStateVector: Enum_SoldierStateVector) | Vector |
HasEquipment
| Signature | Return Type |
|---|---|
(player: Player, weapon: Enum_Weapons) | Boolean |
(player: Player, gadget: Enum_Gadgets) | Boolean |
IsInventorySlotActive
| Signature | Return Type |
|---|---|
(player: Player, inventorySlots: Enum_InventorySlots) | Boolean |
IsSoldierClass
| Signature | Return Type |
|---|---|
(player: Player, soldierClass: Enum_SoldierClass) | Boolean |
Transform
BackwardVector
| Signature | Return Type |
|---|---|
() | Vector |
DownVector
| Signature | Return Type |
|---|---|
() | Vector |
ForwardVector
| Signature | Return Type |
|---|---|
() | Vector |
GetObjectPosition
| Signature | Return Type |
|---|---|
| `(object: Object | Global |
GetObjectRotation
| Signature | Return Type |
|---|---|
| `(object: Object | Global |
GetObjectTransform
| Signature | Return Type |
|---|---|
| `(object: Object | Global |
GetTransformPosition
| Signature | Return Type |
|---|---|
(transform: Transform) | Vector |
GetTransformRotation
| Signature | Return Type |
|---|---|
(transform: Transform) | Vector |
LeftVector
| Signature | Return Type |
|---|---|
() | Vector |
LocalPositionOf
| Signature | Return Type |
|---|---|
(vector: Vector, player: Player) | Vector |
LocalVectorOf
| Signature | Return Type |
|---|---|
(vector: Vector, player: Player) | Vector |
RightVector
| Signature | Return Type |
|---|---|
() | Vector |
UpVector
| Signature | Return Type |
|---|---|
() | Vector |
VectorTowards
| Signature | Return Type |
|---|---|
(vector0: Vector, vector1: Vector) | Vector |
WorldPositionOf
| Signature | Return Type |
|---|---|
(vector: Vector, player: Player) | Vector |
WorldVectorOf
| Signature | Return Type |
|---|---|
(vector: Vector, player: Player) | Vector |
XComponentOf
| Signature | Return Type |
|---|---|
(vector: Vector) | Number |
YComponentOf
| Signature | Return Type |
|---|---|
(vector: Vector) | Number |
ZComponentOf
| Signature | Return Type |
|---|---|
(vector: Vector) | Number |
UI
GetWorldIcon
| Signature | Return Type |
|---|---|
(worldIconNumber: Number) | WorldIcon |
Messages
Message
| Signature | Return Type |
|---|---|
| `(msg: String | Number |
| `(msg: String | Number |
| `(msg: String | Number |
| `(msg: String | Number |
UIWidgets
FindUIWidgetWithName
| Signature | Return Type |
|---|---|
(name: String, searchRoot: UIWidget) | UIWidget |
(name: String) | void |
GetUIButtonAlphaBase
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Number |
GetUIButtonAlphaDisabled
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Number |
GetUIButtonAlphaFocused
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Number |
GetUIButtonAlphaHover
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Number |
GetUIButtonAlphaPressed
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Number |
GetUIButtonColorBase
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Vector |
GetUIButtonColorDisabled
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Vector |
GetUIButtonColorFocused
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Vector |
GetUIButtonColorHover
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Vector |
GetUIButtonColorPressed
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Vector |
GetUIButtonEnabled
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Boolean |
GetUIImageAlpha
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Number |
GetUIImageColor
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Vector |
GetUIImageType
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Enum_UIImageType |
GetUIRoot
| Signature | Return Type |
|---|---|
() | UIWidget |
GetUITextAlpha
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Number |
GetUITextAnchor
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Enum_UIAnchor |
GetUITextColor
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Vector |
GetUITextSize
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Number |
GetUIWidgetAnchor
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Enum_UIAnchor |
GetUIWidgetBgAlpha
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Number |
GetUIWidgetBgColor
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Vector |
GetUIWidgetBgFill
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Enum_UIBgFill |
GetUIWidgetDepth
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Enum_UIDepth |
GetUIWidgetName
| Signature | Return Type |
|---|---|
(widget: UIWidget) | String |
GetUIWidgetPadding
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Number |
GetUIWidgetParent
| Signature | Return Type |
|---|---|
(widget: UIWidget) | UIWidget |
GetUIWidgetPosition
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Vector |
GetUIWidgetSize
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Vector |
GetUIWidgetVisible
| Signature | Return Type |
|---|---|
(widget: UIWidget) | Boolean |
HasUIWidgetWithName
| Signature | Return Type |
|---|---|
(name: String, searchRoot: UIWidget) | Boolean |
(name: String) | Boolean |
Vehicles
AllVehicles
| Signature | Return Type |
|---|---|
() | Array |
CompareVehicleName
| Signature | Return Type |
|---|---|
(vehicle: Vehicle, vehicleList: Enum_VehicleList) | Boolean |
GetVehicleFromPlayer
| Signature | Return Type |
|---|---|
(player: Player) | Vehicle |
GetVehicleSeatCount
| Signature | Return Type |
|---|---|
(vehicle: Vehicle) | Number |
GetVehicleState
| Signature | Return Type |
|---|---|
(vehicle: Vehicle, vehicleStateVector: Enum_VehicleStateVector) | Vector |
GetVehicleTeam
| Signature | Return Type |
|---|---|
(vehicle: Vehicle) | Team |
IsVehicleOccupied
| Signature | Return Type |
|---|---|
(vehicle: Vehicle) | Boolean |
IsVehicleSeatOccupied
| Signature | Return Type |
|---|---|
(vehicle: Vehicle, number: Number) | Boolean |
Soldier
GetAllPlayersInVehicle
| Signature | Return Type |
|---|---|
(vehicle: Vehicle) | Array |
GetPlayerFromVehicleSeat
| Signature | Return Type |
|---|---|
(vehicle: Vehicle, number: Number) | Player |
GetPlayerVehicleSeat
| Signature | Return Type |
|---|---|
(player: Player) | Number |
Actions
Action blocks perform operations and do not return a value.
AI
Behaviour
AIBattlefieldBehavior
| Signature |
|---|
(player: Player) |
AIDefendPositionBehavior
| Signature |
|---|
(player: Player, defendPosition: Vector, minDistance: Number, maxDistance: Number) |
AIIdleBehavior
| Signature |
|---|
(player: Player) |
AILOSMoveToBehavior
| Signature |
|---|
(player: Player, position: Vector) |
AIMoveToBehavior
| Signature |
|---|
(player: Player, position: Vector) |
AIParachuteBehavior
| Signature |
|---|
(player: Player) |
AIValidatedMoveToBehavior
| Signature |
|---|
(player: Player, position: Vector) |
AIWaypointIdleBehavior
| Signature |
|---|
(player: Player, waypointPath: WaypointPath) |
SetAiInput
| Signature |
|---|
(player: Player, input: Enum_AiInput, duration: Number) |
Deploy
AISetUnspawnOnDead
| Signature |
|---|
(spawner: Spawner, enableUnspawnOnDead: Boolean) |
SetUnspawnDelayInSeconds
| Signature |
|---|
(spawner: Spawner, delay: Number) |
SpawnAIFromAISpawner
| Signature |
|---|
(spawner: Spawner) |
(spawner: Spawner, classToSpawn: Enum_SoldierClass, name: Message) |
(spawner: Spawner, classToSpawn: Enum_SoldierClass) |
(spawner: Spawner, name: Message) |
(spawner: Spawner, team: Team) |
(spawner: Spawner, classToSpawn: Enum_SoldierClass, name: Message, team: Team) |
(spawner: Spawner, classToSpawn: Enum_SoldierClass, team: Team) |
(spawner: Spawner, name: Message, team: Team) |
UnspawnAllAIsFromAISpawner
| Signature |
|---|
(spawner: Spawner) |
AIEnableShooting
| Signature |
|---|
(player: Player) |
(player: Player, enable: Boolean) |
AIEnableTargeting
| Signature |
|---|
(player: Player) |
(player: Player, enable: Boolean) |
AIForceFire
| Signature |
|---|
(player: Player, fireDuration: Number) |
AIGadgetSettings
| Signature |
|---|
(player: Player, applyUsageCriteria: Boolean, applyCoolDownAfterUse: Boolean, applyInaccuracy: Boolean) |
AISetFocusPoint
| Signature |
|---|
(player: Player, point: Vector, isTarget: Boolean) |
AISetMoveSpeed
| Signature |
|---|
(player: Player, moveSpeed: Enum_MoveSpeed) |
AISetStance
| Signature |
|---|
(player: Player, stance: Enum_Stance) |
AISetTarget
| Signature |
|---|
(aiPlayer: Player, targetPlayer: Player) |
(player: Player) |
AIStartUsingGadget
| Signature |
|---|
(player: Player, gadget: Enum_Gadgets, targetPos: Vector) |
(player: Player, gadget: Enum_Gadgets, targetPlayer: Player) |
AIStopUsingGadget
| Signature |
|---|
(player: Player) |
SetAIToHumanDamageModifier
| Signature |
|---|
(damageMultiplier: Number) |
Arrays
SetVariableAtIndex
| Signature |
|---|
(arrayVariable: Variable, arrayIndex: Number, any) |
Audio
PlaySound
| Signature |
|---|
(sound: SFX, amplitude: Number, team: Team) |
(sound: SFX, amplitude: Number, squad: Squad) |
(sound: SFX, amplitude: Number, player: Player) |
(sound: SFX, amplitude: Number) |
(sound: SFX, amplitude: Number, location: Vector, attenuationRange: Number, team: Team) |
(sound: SFX, amplitude: Number, location: Vector, attenuationRange: Number, squad: Squad) |
(sound: SFX, amplitude: Number, location: Vector, attenuationRange: Number, player: Player) |
(sound: SFX, amplitude: Number, location: Vector, attenuationRange: Number) |
PlayVO
| Signature |
|---|
(voiceOver: VO, event: Enum_VoiceOverEvents2D, flag: Enum_VoiceOverFlags) |
(voiceOver: VO, event: Enum_VoiceOverEvents2D, flag: Enum_VoiceOverFlags, player: Player) |
(voiceOver: VO, event: Enum_VoiceOverEvents2D, flag: Enum_VoiceOverFlags, squad: Squad) |
(voiceOver: VO, event: Enum_VoiceOverEvents2D, flag: Enum_VoiceOverFlags, team: Team) |
SetSoundAmplitude
| Signature |
|---|
(sound: SFX, amplitude: Number, team: Team) |
(sound: SFX, amplitude: Number, squad: Squad) |
(sound: SFX, amplitude: Number, player: Player) |
(sound: SFX, amplitude: Number) |
StopSound
| Signature |
|---|
(sound: SFX, team: Team) |
(sound: SFX, squad: Squad) |
(sound: SFX, player: Player) |
(sound: SFX) |
Camera
SetCameraTypeForAll
| Signature |
|---|
(cameraType: Enum_Cameras) |
(cameraType: Enum_Cameras, cameraIndex: Number) |
SetCameraTypeForPlayer
| Signature |
|---|
(player: Player, cameraType: Enum_Cameras) |
(player: Player, cameraType: Enum_Cameras, cameraIndex: Number) |
SetSpectatingFiltersForAll
| Signature |
|---|
(group: Enum_SpectatingGroup, ownSquadOnly: Boolean, ownTeamOnly: Boolean) |
SetSpectatingFiltersForPlayer
| Signature |
|---|
(player: Player, group: Enum_SpectatingGroup, ownSquadOnly: Boolean, ownTeamOnly: Boolean) |
Effects
ScreenEffects
EnableScreenEffect
| Signature |
|---|
(player: Player, screenEffect: Enum_ScreenEffects, enable: Boolean) |
VFX
EnableVFX
| Signature |
|---|
(vfx: VFX, enable: Boolean) |
MoveVFX
| Signature |
|---|
(vfxID: VFX, position: Vector, rotation: Vector) |
SetVFXColor
| Signature |
|---|
(vfxID: VFX, color: Vector) |
SetVFXScale
| Signature |
|---|
(vfxID: VFX, scale: Number) |
SetVFXSpeed
| Signature |
|---|
(vfxID: VFX, speed: Number) |
Emplacements
ForceEmplacementSpawnerSpawn
| Signature |
|---|
(emplacementSpawner: EmplacementSpawner) |
SetEmplacementSpawnerAbandonVehicleOutOfCombatArea
| Signature |
|---|
(emplacementSpawner: EmplacementSpawner, enabled: Boolean) |
SetEmplacementSpawnerApplyDamageToAbandonVehicle
| Signature |
|---|
(emplacementSpawner: EmplacementSpawner, enabled: Boolean) |
SetEmplacementSpawnerAutoSpawn
| Signature |
|---|
(emplacementSpawner: EmplacementSpawner, enabled: Boolean) |
SetEmplacementSpawnerKeepAliveAbandonRadius
| Signature |
|---|
(emplacementSpawner: EmplacementSpawner, keepAliveAbandonedRadius: Number) |
SetEmplacementSpawnerRespawnTime
| Signature |
|---|
(emplacementSpawner: EmplacementSpawner, respawnTime: Number) |
SetEmplacementSpawnerSpawnerRadius
| Signature |
|---|
(emplacementSpawner: EmplacementSpawner, keepAliveSpawnerRadius: Number) |
SetEmplacementSpawnerTimeUntilAbandon
| Signature |
|---|
(emplacementSpawner: EmplacementSpawner, timeUntilAbandon: Number) |
SetEmplacementSpawnerType
| Signature |
|---|
(emplacementSpawner: EmplacementSpawner, emplacementType: Enum_StationaryEmplacements) |
Gameplay
Debug
SendPortalLogToAdmin
| Signature |
|---|
() |
Deploy
DeployAllPlayers
| Signature |
|---|
() |
EnableAllPlayerDeploy
| Signature |
|---|
(enablePlayerDeploy: Boolean) |
EnablePlayerDeploy
| Signature |
|---|
(player: Player, deployAllowed: Boolean) |
SetRedeployTime
| Signature |
|---|
(player: Player, redeployTime: Number) |
UndeployAllPlayers
| Signature |
|---|
() |
UndeployPlayer
| Signature |
|---|
(player: Player) |
Gamemode
EndGameMode
| Signature |
|---|
(player: Player) |
(team: Team) |
PauseGameModeTime
| Signature |
|---|
(pauseTimer: Boolean) |
ResetGameModeTime
| Signature |
|---|
() |
RingOfFireStart
| Signature |
|---|
(ringOfFire: RingOfFire) |
SetFriendlyFire
| Signature |
|---|
(enableFriendlyFire: Boolean) |
SetGameModeScore
| Signature |
|---|
(team: Team, newScore: Number) |
(player: Player, newScore: Number) |
SetGameModeTargetScore
| Signature |
|---|
(newScore: Number) |
SetGameModeTimeLimit
| Signature |
|---|
(newTimeLimit: Number) |
SetHQTeam
| Signature |
|---|
(hq: HQ, team: Team) |
SetRingOfFireDamageAmount
| Signature |
|---|
(ringOfFireId: RingOfFire, ringOfFireDamageAmount: Number) |
SetRingOfFireStableTime
| Signature |
|---|
(ringOfFireId: RingOfFire, ringOfFireStableTime: Number) |
AutoBalanceTeams
| Signature |
|---|
() |
DisablePlayerJoin
| Signature |
|---|
() |
EnableAreaTrigger
| Signature |
|---|
(areaTrigger: AreaTrigger, enable: Boolean) |
EnableInteractPoint
| Signature |
|---|
(interactPoint: InteractPoint, enable: Boolean) |
GolmudTrainSendMoveCommand
| Signature |
|---|
(moveCommand: Enum_GolmudTrainMoveCommands) |
RayCast
| Signature |
|---|
(player: Player, start: Vector, stop: Vector) |
(start: Vector, stop: Vector) |
SetTeam
| Signature |
|---|
(player: Player, team: Team) |
SetVL7CloudEffects
| Signature |
|---|
(vl7Cloud: VL7Cloud, screenEffect: Boolean, soldierEffect: Boolean, visualEffect: Boolean) |
SpawnLoot
| Signature |
|---|
(lootSpawner: LootSpawner, ammo: Enum_AmmoTypes) |
(lootSpawner: LootSpawner, weapon: Enum_Weapons) |
(lootSpawner: LootSpawner, gadget: Enum_Gadgets) |
(lootSpawner: LootSpawner, armor: Enum_ArmorTypes) |
SwitchTeams
| Signature |
|---|
(teamA: Team, teamB: Team) |
UnspawnAllLoot
| Signature |
|---|
() |
UnspawnObject
| Signature |
|---|
| `(obj: Object |
Health
DealDamage
| Signature |
|---|
(player: Player, damageAmount: Number) |
(player: Player, damageAmount: Number, damageGiver: Player) |
(vehicle: Vehicle, damageAmount: Number) |
ForceRevive
| Signature |
|---|
(player: Player) |
Heal
| Signature |
|---|
(player: Player, healAmount: Number) |
(player: Player, healAmount: Number, giver: Player) |
(vehicle: Vehicle, repairAmount: Number) |
Kill
| Signature |
|---|
(player: Player) |
(vehicle: Vehicle) |
Soldier
SetSoldierEffect
| Signature |
|---|
(player: Player, soldierEffects: Enum_SoldierEffects, isEnabled: Boolean) |
SpotTarget
| Signature |
|---|
(targetplayer: Player, duration: Number, spotStatus: Enum_SpotStatus) |
(targetPlayer: Player, spotterPlayer: Player, duration: Number, spotStatus: Enum_SpotStatus) |
(targetplayer: Player, spotStatus: Enum_SpotStatus) |
(targetPlayer: Player, spotterPlayer: Player, duration: Number) |
(targetplayer: Player, duration: Number) |
Logic
Abort
| Signature |
|---|
() |
AbortIf
| Signature |
|---|
(condition: Boolean) |
ChaseVariableAtRate
| Signature |
|---|
(variable: Variable, limit: Number, deltaPerSecond: Number) |
ChaseVariableOverTime
| Signature |
|---|
(variable: Variable, limit: Number, durationSeconds: Number) |
JsAction
| Signature |
|---|
(actionName: String, any, any) |
Skip
| Signature |
|---|
(actionCount: Number) |
SkipIf
| Signature |
|---|
(actionCount: Number, Boolean) |
StopChasingVariable
| Signature |
|---|
(variable: Variable) |
Wait
| Signature |
|---|
(seconds: Number) |
WaitUntil
| Signature |
|---|
(seconds: Number, condition: Boolean) |
Objectives
CapturePoint
EnableCapturePointDeploying
| Signature |
|---|
(capturePoint: CapturePoint, enableDeploying: Boolean) |
SetCapturePointCapturingTime
| Signature |
|---|
(capturePoint: CapturePoint, capturingTime: Number) |
SetCapturePointNeutralizationTime
| Signature |
|---|
(capturePoint: CapturePoint, neutralizationTime: Number) |
SetCapturePointOwner
| Signature |
|---|
(capturePoint: CapturePoint, team: Team) |
SetMaxCaptureMultiplier
| Signature |
|---|
(capturePoint: CapturePoint, multiplier: Number) |
Deploy
EnableHQ
| Signature |
|---|
(hq: HQ, enable: Boolean) |
EnableGameModeObjective
| Signature |
|---|
| `(objective: CapturePoint |
SetMCOMFuseTime
| Signature |
|---|
(mCOM: MCOM, fuseTime: Number) |
SetMCOMOwner
| Signature |
|---|
(mcom: MCOM, team: Team) |
Other
SetVariable
| Signature |
|---|
(variable: Variable, any) |
Player
Deploy
DeployPlayer
| Signature |
|---|
(player: Player) |
SetSpawnMode
| Signature |
|---|
(spawnModes: Enum_SpawnModes) |
SpawnPlayerFromSpawnPoint
| Signature |
|---|
(player: Player, spawnPoint: SpawnPoint) |
SetPlayerIncomingDamageFactor
| Signature |
|---|
(player: Player, amount: Number) |
Teleport
| Signature |
|---|
(player: Player, destination: Vector, orientation: Number) |
(vehicle: Vehicle, destination: Vector, orientation: Number) |
Inputs
EnableAllInputRestrictions
| Signature |
|---|
(player: Player, restrictInput: Boolean) |
EnableInputRestriction
| Signature |
|---|
(player: Player, inputRestriction: Enum_RestrictedInputs, restrictInput: Boolean) |
Inventory
AddAttachmentToWeaponPackage
| Signature |
|---|
(attachment: Enum_WeaponAttachments, weaponPackage: WeaponPackage) |
AddEquipment
| Signature |
|---|
(player: Player, weapon: Enum_Weapons) |
(player: Player, gadget: Enum_Gadgets) |
(player: Player, weapon: Enum_Weapons, weaponPackage: WeaponPackage) |
(player: Player, Enum_Weapons, desiredInventorySlot: Enum_InventorySlots) |
(player: Player, gadget: Enum_Gadgets, desiredInventorySlot: Enum_InventorySlots) |
(player: Player, weapon: Enum_Weapons, weaponPackage: WeaponPackage, desiredInventorySlots: Enum_InventorySlots) |
(player: Player, armor: Enum_ArmorTypes) |
ForceSwitchInventory
| Signature |
|---|
(player: Player, inventorySlot: Enum_InventorySlots) |
RemoveEquipment
| Signature |
|---|
(player: Player, inventorySlot: Enum_InventorySlots) |
(Player, weapon: Enum_Weapons) |
(Player, gadget: Enum_Gadgets) |
SetInventoryAmmo
| Signature |
|---|
(player: Player, inventorySlots: Enum_InventorySlots, ammo: Number) |
SetInventoryMagazineAmmo
| Signature |
|---|
(player: Player, inventorySlots: Enum_InventorySlots, magAmmo: Number) |
Soldier
ForceManDown
| Signature |
|---|
(player: Player) |
Resupply
| Signature |
|---|
(player: Player, ressuplyType: Enum_ResupplyTypes) |
SetPlayerMaxHealth
| Signature |
|---|
(player: Player, maxHealth: Number) |
SetPlayerMovementSpeedMultiplier
| Signature |
|---|
(player: Player, multiplier: Number) |
SkipManDown
| Signature |
|---|
(player: Player, skipManDown: Boolean) |
Transform
MoveObject
| Signature |
|---|
| `(object: Object |
| `(object: Object |
MoveObjectOverTime
| Signature |
|---|
| `(object: Object |
OrbitObjectOverTime
| Signature |
|---|
| `(object: Object |
| `(object: Object |
RotateObject
| Signature |
|---|
| `(object: Object |
SetObjectTransform
| Signature |
|---|
| `(object: Object |
SetObjectTransformOverTime
| Signature |
|---|
| `(object: Object |
StopActiveMovementForObject
| Signature |
|---|
| `(object: Object |
UI
AddUIIcon
| Signature |
|---|
| `(parentObject: Object |
| `(parentObject: Object |
EnableWorldIconImage
| Signature |
|---|
(worldIcon: WorldIcon, enableImage: Boolean) |
EnableWorldIconText
| Signature |
|---|
(worldIcon: WorldIcon, enableText: Boolean) |
RemoveUIIcon
| Signature |
|---|
| `(objectWithIcon: Object |
| `(objectWithIcon: Object |
SetWorldIconColor
| Signature |
|---|
(worldIcon: WorldIcon, newColor: Vector) |
SetWorldIconImage
| Signature |
|---|
(worldIcon: WorldIcon, newImage: Enum_WorldIconImages) |
SetWorldIconOwner
| Signature |
|---|
(worldIcon: WorldIcon, newTeamOwner: Team) |
(worldIcon: WorldIcon, newPlayerOwner: Player) |
SetWorldIconPosition
| Signature |
|---|
(worldIcon: WorldIcon, newPosition: Vector) |
SetWorldIconText
| Signature |
|---|
(worldIcon: WorldIcon, newText: Message) |
Messages
ClearAllCustomNotificationMessages
| Signature |
|---|
(target: Player) |
ClearCustomNotificationMessage
| Signature |
|---|
(slot: Enum_CustomNotificationSlots) |
(slot: Enum_CustomNotificationSlots, target: Player) |
(slot: Enum_CustomNotificationSlots, target: Team) |
DisplayCustomNotificationMessage
| Signature |
|---|
(msg: Message, slot: Enum_CustomNotificationSlots, duration: Number) |
(msg: Message, slot: Enum_CustomNotificationSlots, duration: Number, target: Player) |
(msg: Message, slot: Enum_CustomNotificationSlots, duration: Number, target: Team) |
DisplayHighlightedWorldLogMessage
| Signature |
|---|
(message: Message) |
(message: Message, player: Player) |
(message: Message, team: Team) |
DisplayNotificationMessage
| Signature |
|---|
(message: Message) |
(message: Message, player: Player) |
(message: Message, team: Team) |
SendErrorReport
| Signature |
|---|
(message: Message) |
Scoreboard
SetScoreboardColumnNames
| Signature |
|---|
(column1Name: Message, column2Name: Message, column3Name: Message, column4Name: Message, column5Name: Message) |
(column1Name: Message, column2Name: Message, column3Name: Message, column4Name: Message) |
(column1Name: Message, column2Name: Message, column3Name: Message) |
(column1Name: Message, column2Name: Message) |
(column1Name: Message) |
SetScoreboardColumnWidths
| Signature |
|---|
(column1Width: Number, column2Width: Number, column3Width: Number, column4Width: Number, column5Width: Number) |
(column1Width: Number, column2Width: Number, column3Width: Number, column4Width: Number) |
(column1Width: Number, column2Width: Number, column3Width: Number) |
(column1Width: Number, column2Width: Number) |
(column1Width: Number) |
SetScoreboardHeader
| Signature |
|---|
(team1Name: Message, team2Name: Message) |
(headerName: Message) |
SetScoreboardPlayerValues
| Signature |
|---|
(player: Player, column1Value: Number, column2Value: Number, column3Value: Number, column4Value: Number, column5Value: Number) |
(player: Player, column1Value: Number, column2Value: Number, column3Value: Number, column4Value: Number) |
(player: Player, column1Value: Number, column2Value: Number, column3Value: Number) |
(player: Player, column1Value: Number, column2Value: Number) |
(player: Player, column1Value: Number) |
SetScoreboardSorting
| Signature |
|---|
(sortingColumn: Number, reverseSorting: Boolean) |
(sortingColumn: Number) |
SetScoreboardType
| Signature |
|---|
(scoreboardType: Enum_ScoreboardType) |
UIWidgets
AddUIButton
| Signature |
|---|
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, receiver: Player |
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, buttonEnabled: Boolean, baseColor: Vector, baseAlpha: Number, disabledColor: Vector, disabledAlpha: Number, pressedColor: Vector, pressedAlpha: Number, hoverColor: Vector, hoverAlpha: Number, focusedColor: Vector, focusedAlpha: Number) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, buttonEnabled: Boolean, baseColor: Vector, baseAlpha: Number, disabledColor: Vector, disabledAlpha: Number, pressedColor: Vector, pressedAlpha: Number, hoverColor: Vector, hoverAlpha: Number, focusedColor: Vector, focusedAlpha: Number, receiver: Player |
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, buttonEnabled: Boolean, baseColor: Vector, baseAlpha: Number, disabledColor: Vector, disabledAlpha: Number, pressedColor: Vector, pressedAlpha: Number, hoverColor: Vector, hoverAlpha: Number, focusedColor: Vector, focusedAlpha: Number, depth: Enum_UIDepth) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, buttonEnabled: Boolean, baseColor: Vector, baseAlpha: Number, disabledColor: Vector, disabledAlpha: Number, pressedColor: Vector, pressedAlpha: Number, hoverColor: Vector, hoverAlpha: Number, focusedColor: Vector, focusedAlpha: Number, depth: Enum_UIDepth, receiver: Player |
AddUIContainer
| Signature |
|---|
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, receiver: Player |
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, receiver: Player |
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, depth: Enum_UIDepth) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, depth: Enum_UIDepth, receiver: Player |
AddUIGadgetImage
| Signature |
|---|
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, gadget: Enum_Gadgets, parent: UIWidget) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, gadget: Enum_Gadgets, parent: UIWidget, visibility: Player |
AddUIImage
| Signature |
|---|
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, imageType: Enum_UIImageType) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, imageType: Enum_UIImageType, receiver: Player |
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, imageType: Enum_UIImageType, imageColor: Vector, imageAlpha: Number) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, imageType: Enum_UIImageType, imageColor: Vector, imageAlpha: Number, receiver: Player |
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, imageType: Enum_UIImageType, imageColor: Vector, imageAlpha: Number, depth: Enum_UIDepth) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, imageType: Enum_UIImageType, imageColor: Vector, imageAlpha: Number, depth: Enum_UIDepth, receiver: Player |
AddUIText
| Signature |
|---|
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, message: Message) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, message: Message, receiver: Player |
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, message: Message, textSize: Number, textColor: Vector, textAlpha: Number, textAnchor: Enum_UIAnchor) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, message: Message, textSize: Number, textColor: Vector, textAlpha: Number, textAnchor: Enum_UIAnchor, receiver: Player |
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, message: Message, textSize: Number, textColor: Vector, textAlpha: Number, textAnchor: Enum_UIAnchor, depth: Enum_UIDepth) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, parent: UIWidget, visible: Boolean, padding: Number, bgColor: Vector, bgAlpha: Number, bgFill: Enum_UIBgFill, message: Message, textSize: Number, textColor: Vector, textAlpha: Number, textAnchor: Enum_UIAnchor, depth: Enum_UIDepth, receiver: Player |
AddUIWeaponImage
| Signature |
|---|
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, weapon: Enum_Weapons, parent: UIWidget) |
(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, weapon: Enum_Weapons, parent: UIWidget, weaponPackage: WeaponPackage) |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, weapon: Enum_Weapons, parent: UIWidget, visibility: Player |
| `(name: String, position: Vector, size: Vector, anchor: Enum_UIAnchor, weapon: Enum_Weapons, parent: UIWidget, weaponPackage: WeaponPackage, visibility: Player |
DeleteAllUIWidgets
| Signature |
|---|
() |
DeleteUIWidget
| Signature |
|---|
(widget: UIWidget) |
EnableUIButtonEvent
| Signature |
|---|
(widget: UIWidget, buttonEvent: Enum_UIButtonEvent, enabled: Boolean) |
EnableUIInputMode
| Signature |
|---|
(enabled: Boolean) |
| `(enabled: Boolean, receiver: Player |
SetUIButtonAlphaBase
| Signature |
|---|
(widget: UIWidget, value: Number) |
SetUIButtonAlphaDisabled
| Signature |
|---|
(widget: UIWidget, value: Number) |
SetUIButtonAlphaFocused
| Signature |
|---|
(widget: UIWidget, value: Number) |
SetUIButtonAlphaHover
| Signature |
|---|
(widget: UIWidget, value: Number) |
SetUIButtonAlphaPressed
| Signature |
|---|
(widget: UIWidget, value: Number) |
SetUIButtonColorBase
| Signature |
|---|
(widget: UIWidget, value: Vector) |
SetUIButtonColorDisabled
| Signature |
|---|
(widget: UIWidget, value: Vector) |
SetUIButtonColorFocused
| Signature |
|---|
(widget: UIWidget, value: Vector) |
SetUIButtonColorHover
| Signature |
|---|
(widget: UIWidget, value: Vector) |
SetUIButtonColorPressed
| Signature |
|---|
(widget: UIWidget, value: Vector) |
SetUIButtonEnabled
| Signature |
|---|
(widget: UIWidget, enabled: Boolean) |
SetUIImageAlpha
| Signature |
|---|
(widget: UIWidget, value: Number) |
SetUIImageColor
| Signature |
|---|
(widget: UIWidget, value: Vector) |
SetUIImageType
| Signature |
|---|
(widget: UIWidget, imageType: Enum_UIImageType) |
SetUITextAlpha
| Signature |
|---|
(widget: UIWidget, value: Number) |
SetUITextAnchor
| Signature |
|---|
(widget: UIWidget, anchor: Enum_UIAnchor) |
SetUITextColor
| Signature |
|---|
(widget: UIWidget, value: Vector) |
SetUITextLabel
| Signature |
|---|
(widget: UIWidget, message: Message) |
SetUITextSize
| Signature |
|---|
(widget: UIWidget, value: Number) |
SetUIWidgetAnchor
| Signature |
|---|
(widget: UIWidget, anchor: Enum_UIAnchor) |
SetUIWidgetBgAlpha
| Signature |
|---|
(widget: UIWidget, value: Number) |
SetUIWidgetBgColor
| Signature |
|---|
(widget: UIWidget, value: Vector) |
SetUIWidgetBgFill
| Signature |
|---|
(widget: UIWidget, bgFill: Enum_UIBgFill) |
SetUIWidgetDepth
| Signature |
|---|
(widget: UIWidget, depth: Enum_UIDepth) |
SetUIWidgetName
| Signature |
|---|
(widget: UIWidget, name: String) |
SetUIWidgetPadding
| Signature |
|---|
(widget: UIWidget, value: Number) |
SetUIWidgetParent
| Signature |
|---|
(widget: UIWidget, parent: UIWidget) |
SetUIWidgetPosition
| Signature |
|---|
(widget: UIWidget, value: Vector) |
SetUIWidgetSize
| Signature |
|---|
(widget: UIWidget, value: Vector) |
SetUIWidgetVisible
| Signature |
|---|
(widget: UIWidget, visible: Boolean) |
Vehicles
ForceVehicleSpawnerSpawn
| Signature |
|---|
(vehicleSpawner: VehicleSpawner) |
SetAllVehiclesAllowedInSurroundingArea
| Signature |
|---|
(allowed: Boolean) |
SetMaxVehicleHeightLimitScale
| Signature |
|---|
(heightScale: Number) |
SetVehicleAllowedInSurroundingArea
| Signature |
|---|
(vehicle: Enum_VehicleList, allowed: Boolean) |
SetVehicleCategoryAllowedInSurroundingArea
| Signature |
|---|
(vehicleCategory: Enum_VehicleCategories, allowed: Boolean) |
SetVehicleSpawnerAbandonVehiclesOutOfCombatArea
| Signature |
|---|
(vehicleSpawner: VehicleSpawner, enabled: Boolean) |
SetVehicleSpawnerApplyDamageToAbandonVehicle
| Signature |
|---|
(vehicleSpawner: VehicleSpawner, enabled: Boolean) |
SetVehicleSpawnerAutoSpawn
| Signature |
|---|
(vehicleSpawner: VehicleSpawner, enabled: Boolean) |
SetVehicleSpawnerKeepAliveAbandonRadius
| Signature |
|---|
(vehicleSpawner: VehicleSpawner, keepAliveAbandonedRadius: Number) |
SetVehicleSpawnerKeepAliveSpawnerRadius
| Signature |
|---|
(vehicleSpawner: VehicleSpawner, keepAliveSpawnerRadius: Number) |
SetVehicleSpawnerRespawnTime
| Signature |
|---|
(vehicleSpawner: VehicleSpawner, respawnTime: Number) |
SetVehicleSpawnerTimeUntilAbandon
| Signature |
|---|
(vehicleSpawner: VehicleSpawner, timeUntilAbandon: Number) |
SetVehicleSpawnerVehicleType
| Signature |
|---|
(vehicleSpawner: VehicleSpawner, vehicleType: Enum_VehicleList) |
Health
SetVehicleMaxHealthMultiplier
| Signature |
|---|
(vehicle: Vehicle, maxHealthMultiplier: Number) |
Soldier
ForcePlayerExitVehicle
| Signature |
|---|
(player: Player, vehicle: Vehicle) |
(vehicle: Vehicle) |
(player: Player) |
ForcePlayerToSeat
| Signature |
|---|
(player: Player, vehicle: Vehicle, seatNumber: Number) |
Objects
Object blocks represent game entities and can be used as inputs to other blocks.
| Object | Type |
|---|---|
Global | Global |
AreaTrigger | AreaTrigger |
CapturePoint | CapturePoint |
EmplacementSpawner | EmplacementSpawner |
FixedCamera | FixedCamera |
HQ | HQ |
InteractPoint | InteractPoint |
LootSpawner | LootSpawner |
MapSpecificFeature | MapSpecificFeature |
MCOM | MCOM |
Player | Player |
RingOfFire | RingOfFire |
Sector | Sector |
SFX | SFX |
SpatialObject | SpatialObject |
Spawner | Spawner |
SpawnPoint | SpawnPoint |
Team | Team |
Vehicle | Vehicle |
VehicleSpawner | VehicleSpawner |
VFX | VFX |
VL7Cloud | VL7Cloud |
VO | VO |
WaypointPath | WaypointPath |
WorldIcon | WorldIcon |
Selection Lists
Selection lists are enum-like values used for dropdown parameters.
AiInput
List type: AiInput
| Value | | | --- | | Crouch | | FireWeapon | | Interact | | Jump | | Prone | | Reload | | SelectCharacterGadget | | SelectOpenGadget | | SelectPrimary | | SelectSecondary | | SelectThrowable | | Sprint | | Strafe |
AmmoTypes
List type: AmmoTypes
| Value | | | --- | | AR_Carbine_Ammo | | Armor_Plate | | LMG_Ammo | | Pistol_SMG_Ammo | | Shotgun_Ammo | | Sniper_DMR_Ammo |
ArmorType
List type: ArmorTypes
| Value | | | --- | | CeramicArmor | | NoArmor | | SoftArmor |
Cameras
List type: Cameras
| Value | | | --- | | FirstPerson | | Fixed | | Free | | ThirdPerson |
CustomNotificationSlots
List type: CustomNotificationSlots
| Value | | | --- | | HeaderText | | MessageText1 | | MessageText2 | | MessageText3 | | MessageText4 |
Factions
List type: Factions
| Value | | | --- | | NATO | | PaxArmata |
Gadgets
List type: Gadgets
| Value | | | --- | | CallIn_Air_Strike | | CallIn_Ammo_Drop | | CallIn_Anti_Vehicle_Drop | | CallIn_Artillery_Strike | | CallIn_Mobile_Redeploy | | CallIn_Smoke_Screen | | CallIn_UAV_Overwatch | | CallIn_Weapon_Drop | | Class_Adrenaline_Injector | | Class_Motion_Sensor | | Class_Repair_Tool | | Class_Supply_Bag | | Deployable_Cover | | Deployable_Deploy_Beacon | | Deployable_EOD_Bot | | Deployable_Grenade_Intercept_System | | Deployable_Missile_Intercept_System | | Deployable_Portable_Mortar | | Deployable_Recon_Drone | | Deployable_Vehicle_Supply_Crate | | Launcher_Aim_Guided | | Launcher_Air_Defense | | Launcher_Auto_Guided | | Launcher_Breaching_Projectile | | Launcher_High_Explosive | | Launcher_IGLA | | Launcher_Incendiary_Airburst | | Launcher_Long_Range | | Launcher_Smoke_Grenade | | Launcher_Thermobaric_Grenade | | ... and 31 more |
GolmudTrainMoveCommands
List type: GolmudTrainMoveCommands
| Value | | | --- | | MoveEast | | MoveWest | | Stop |
GolmudTrainStopReason
List type: GolmudTrainStopReason
| Value | | | --- | | ReachedEastTerminal | | ReachedWestTerminal | | StoppedInTransit |
GolmudTrainVariants
List type: GolmudTrainVariants
| Value | | | --- | | MovingTrain | | None | | StaticTrain_Breakthrough | | StaticTrain_Rush |
InventorySlots
List type: InventorySlots
| Value | | | --- | | Callins | | ClassGadget | | GadgetOne | | GadgetTwo | | MeleeWeapon | | MiscGadget | | PrimaryWeapon | | SecondaryWeapon | | Throwable |
Maps
List type: Maps
| Value | | | --- | | Abbasid | | Aftermath | | Badlands | | Battery | | Capstone | | Contaminated | | Dumbo | | Eastwood | | Firestorm | | GolmudRailway | | Granite_ClubHouse | | Granite_MainStreet | | Granite_Marina | | Granite_MilitaryRnD | | Granite_MilitaryStorage | | Granite_TechCampus | | Granite_Underground | | Limestone | | Outskirts | | Sand | | Subsurface | | Tungsten |
MoveSpeed
List type: MoveSpeed
| Value | | | --- | | InvestigateRun | | InvestigateSlowWalk | | InvestigateWalk | | Patrol | | Run | | Sprint | | Walk |
MusicEvents
List type: MusicEvents
| Value | | | --- | | BR_InsertionCinematic_Dropzone_Loop | | BR_InsertionCinematic_Loop | | BR_InsertionJump | | BR_InsertionLanding | | BR_LastTwoSquads | | BR_Loss_Early_Loop | | BR_Loss_EndOfRound_Loop | | BR_Loss_SecondPlace_Loop | | BR_Pause | | BR_RespawnSecondChance | | BR_RespawnTower | | BR_Stop | | BR_Unpause | | BR_WonRound_Loop | | BRGauntlet_LobbyFilled | | BRGauntlet_WaitingForPlayers_Loop | | Core_Deploy_Loop | | Core_EndOfRound_Loop | | Core_LastPhaseBegin | | Core_Overtime_Loop | | Core_PauseMenu_Loop | | Core_PhaseBegin | | Core_PhaseEnded | | Core_Stinger_Negative | | Core_Stinger_Positive | | Core_Stinger_RankUp | | Core_Stop | | Gauntlet_Deploy | | Gauntlet_Loss_FinalMission_Loop | | Gauntlet_Loss_Loop | | ... and 16 more |
MusicPackages
List type: MusicPackages
| Value | | | --- | | BR | | Core | | Gauntlet | | Radio |
MusicParams
List type: MusicParams
| Value | | | --- | | BR_Amplitude | | BRGauntlet_LobbyTimerRemaining | | Core_Amplitude | | Core_IsWinning | | Core_PhaseUrgency | | Core_Sector | | Core_Urgency | | Gauntlet_Amplitude | | Radio_Amplitude | | Radio_Biome | | Radio_Channel | | Radio_ContinueQueueOnTrackEnd | | Radio_LoopQueuedTracks | | Radio_QueueTrackNumber |
PlayerDamageTypes
List type: PlayerDamageTypes
| Value | | | --- | | Default | | Explosion | | Fall | | Fire | | Headshot | | Melee |
PlayerDeathTypes
List type: PlayerDeathTypes
| Value | | | --- | | Deserting | | Drowning | | Explosion | | Fall | | Fire | | Headshot | | Melee | | Penetration | | Redeploy | | Roadkill | | Weapon |
PlayerFilterTypes
List type: PlayerFilterTypes
| Value | | | --- | | None | | Player | | Squad | | TeamId |
RestrictedInputs
List type: RestrictedInputs
| Value | | | --- | | CameraPitch | | CameraYaw | | Crouch | | CycleFire | | CyclePrimary | | FireWeapon | | Interact | | Jump | | MoveForwardBack | | MoveLeftRight | | Prone | | Reload | | SelectCharacterGadget | | SelectMelee | | SelectOpenGadget | | SelectPrimary | | SelectSecondary | | SelectThrowable | | Sprint | | Zoom |
ResupplyTypes
List type: ResupplyTypes
| Value | | | --- | | AmmoBox | | AmmoCrate | | SupplyBag |
RuntimeSpawn_Abbasid
List type: RuntimeSpawn_Abbasid
| Value | | | --- | | ACModule_01 | | ACModule_02 | | ACModule_03 | | ACModule_03_animated | | ACModule_03_Running | | ACUnit_03 | | ACUnit_03_animated | | ACUnit_03_cover | | ACUnit_03_Running | | ACUnit_04 | | ACUnit_04_cover | | ACUnitWindow_01_B | | AftermathDebrisPileConcrete_Skew_210_B | | AftermathDebrisPileConcrete_Skew_210_D | | AirConClusterBuildingSide_01 | | AirConClusterBuildingSide_02 | | AirConClusterBuildingSide_03 | | AirConClusterBuildingSide_04 | | AirConClusterBuildingSide_05 | | AirConClusterBuildingSide_06 | | Anemometer_01 | | AntennaMast_01_BD | | AntennaMastMetal_01 | | AntennareciverMetal_01 | | AntennaRooftop_01 | | AntennaSmall_01_A | | AntennaSmall_01_B | | Apple_01 | | AppleCluster_01 | | AppleCluster_02 | | ... and 1316 more |
RuntimeSpawn_Aftermath
List type: RuntimeSpawn_Aftermath
| Value | | | --- | | ACModule_01 | | ACModule_02 | | ACModule_03 | | ACModule_04 | | ACUnit_01 | | ACUnit_03 | | ACUnit_03_animated | | ACUnit_03_Running | | ACUnit_04 | | ACUnit_04_cover | | ACUnitInterior_01 | | ACUnitWindow_01_A | | ACUnitWindow_01_C | | ACUnitWindow_logo_01 | | Aftermath_DebrisPileConcrete_Skew_210_A_1 | | AftermathDebrisPileBrickPlaster_120_01 | | AftermathDebrisPileBrickPlaster_120_A_1 | | AftermathDebrisPileBrickPlaster_210_01 | | AftermathDebrisPileBrickPlaster_210_A_1 | | AftermathDebrisPileConcrete_Skew_210_D | | AftermathDebrisPileRedBrick_01_A | | AftermathDebrisPileRedBrick_01_B | | AirDuct_02_A_256 | | AirDuct_02_A_512 | | AirDuct_02_A_Corner | | AirDuct_02_A_End | | AirDuct_1024_A | | AirDuct_1024_B | | AirDuct_256 | | AirDuct_512_A | | ... and 1466 more |
RuntimeSpawn_Badlands
List type: RuntimeSpawn_Badlands
| Value | | | --- | | Abra01_Chassis | | Abra01_Tracks | | Abra01_Turret | | AbraCoveredTarp | | AcaciaUrban_01_S | | ACUnit_04 | | ACUnit_04_Off | | ACUnitWindow_01_A | | ACUnitWindow_01_C | | ACUnitWindow_logo_01 | | AftermathDebrisPileConcrete_Center_120 | | AftermathDebrisPileConcrete_Center_120_B | | AftermathDebrisPileConcrete_Center_60 | | AftermathDebrisPileConcrete_Center_60_B | | AftermathDebrisPileConcrete_Skew_120 | | AftermathDebrisPileConcrete_Skew_120_B | | AftermathDebrisPileConcrete_Skew_210_C | | AftermathDebrisPileConcrete_Skew_210_E | | AftermathDebrisPileDrywall_Center_120_01 | | AftermathDebrisPileDrywall_Center_120_01_B | | AftermathDebrisPileDrywall_Center_60_01 | | AftermathDebrisPileDrywall_Center_60_01_B | | AftermathDebrisPileDrywall_Ramp_210_01 | | AftermathDebrisPileDrywall_Ramp_210_01_B | | AirfieldBlastBarrier_01 | | AlleyTrash_01 | | AlleyTrash_02 | | AntennaMast_01 | | AntennaMastMetal_01 | | AntennareciverMetal_01 | | ... and 861 more |
RuntimeSpawn_Battery
List type: RuntimeSpawn_Battery
| Value | | | --- | | AAGun_01 | | ACModule_01 | | ACModule_02 | | ACModule_03 | | ACModule_04 | | ACUnit_03 | | ACUnit_03_animated | | ACUnit_03_Running | | ACUnit_04 | | AftermathDebrisPileBrickPlaster_120 | | AftermathDebrisPileBrickPlaster_120_01 | | AftermathDebrisPileBrickPlaster_210 | | AftermathDebrisPileBrickPlaster_210_01 | | AgaveAmericana_01_S_A | | AgaveAmericana_01_S_B | | AgaveAmericanaPotted_01_S_B | | AirControlTower_02 | | AirportTerminalLarge_01 | | AirportTerminalStorage_01 | | Anemometer_01 | | AntennaRooftop_01 | | AntennaSmall_01_A | | AntennaSmall_01_B | | Architecture_01_A | | Architecture_01_B | | Architecture_01_C | | Architecture_01_D | | AsphaltChunks_01 | | AsphaltChunks_02 | | AsphaltChunks_03 | | ... and 1202 more |
RuntimeSpawn_Capstone
List type: RuntimeSpawn_Capstone
| Value | | | --- | | ACModule_03 | | ACUnit_03 | | ACUnit_04 | | ACUnit_04_Support | | AftermathDebrisPileVillage_120_01 | | AntennaRooftop_01 | | AntennaSmall_01_A | | AntennaTall_01 | | AsphaltChunks_01 | | AsphaltChunks_02 | | AsphaltChunks_03 | | Awning_02_A | | Awning_02_B | | Awning_02_C | | Awning_02_D | | BarrelBurned_01 | | BarrelOil_01_B | | BarrelOil_01_D | | BarrelOil_01_group_05 | | BarrelOilExplosive_01_DDPF_B | | BarrierBlockConcrete_01_256x60 | | BarrierBlockConcrete_02_128_60 | | BarrierBlockConcrete_03_128_120 | | BarrierConcreteRoadSide_01_A | | BarrierConcreteRoadSide_01_A_DDPF | | BarrierConcreteRoadSide_01_B | | BarrierConcreteRoadSide_01_B_DDPF | | BarrierConcreteRoadSide_02_A | | BarrierConcreteRoadSide_02_B | | BarrierConcreteWall_01_192x320 | | ... and 580 more |
RuntimeSpawn_Common
List type: RuntimeSpawn_Common
| Value | | | --- | | AI_Spawner | | AI_WaypointPath | | AmmoChest_Small_01 | | AmmoChest_Small_Ext_01 | | AmmoChest_Small_Int_01 | | AmmoChest_Small_Lid_01 | | AreaTrigger | | BallGo01 | | BarbedWire_01_B | | BarrelOil_01_A | | BarrelOilExplosive_01 | | BarrelOilFire_01 | | BarriersPedestrian_01_B | | BarrierStoneBlock_01_A | | BarrierStoneBlock_01_B | | BarrierStoneBlock_01_C | | BarrierStoneBlock_01_D | | BarrierStoneBlock_01_E | | BarrierStoneBlock_01_F | | BarrierStoneBlock_01_G | | BarrierStoneBlock_01_H | | Basketball_01 | | BeverageFridge_01_B | | BroadleafUrban_01_L_A | | BroadleafUrban_01_M_B | | CameraSurveillance_01_B | | CapturePoint | | CautionSticker_01 | | CCTVSign_01 | | ChairPlastic_01_A | | ... and 1441 more |
RuntimeSpawn_Contaminated
List type: RuntimeSpawn_Contaminated
| Value | | | --- | | ACUnit_03 | | ACUnit_04_Support | | AftermathDebrisPileMetal_210_01 | | AftermathDebrisRocks_310 | | AftermathDebrisRocks_310_B | | AircraftWreckage_Jas39_01_Body | | AirDuct_02_A_256 | | AirDuct_02_A_512 | | AirDuct_02_A_Corner | | AirDuct_02_A_End | | AirDuct_02_A_Joint | | AirDuctPipe_01 | | AirDuctPipe_01_C90 | | AirDuctPipe_1024_01 | | AirDuctPipe_256_01 | | AirDuctPipe_256_C90_01 | | AirDuctPipe_512_01 | | AirDuctPipeCap_01 | | AirplaneJAS39_01 | | AirplaneJAS39_01_B | | AirplaneJAS39_01_C | | AirplaneJAS39_Repair_01 | | AirplaneJAS39Body | | AirplaneJAS39Cab_01_Contaminated | | AirplaneJAS39Cloth_01 | | AirplaneJAS39Cockpit_01 | | AirplaneJAS39EnginePlugsBack_01 | | AirplaneJAS39EnginePlugsLeft_01 | | AirplaneJAS39EnginePlugsRight_01 | | AirplaneJAS39Frame_01 | | ... and 1316 more |
RuntimeSpawn_Dumbo
List type: RuntimeSpawn_Dumbo
| Value | | | --- | | ACModule_01_VFX | | ACModule_02 | | ACModule_02_VFX | | ACModule_03 | | ACModule_04 | | ACUnit_03_animated | | ACUnit_03_cover | | ACUnit_03_Running | | ACUnit_04 | | ACUnit_04_cover | | ACUnitWindow_01_D | | Aftermath_DebrisPileConcrete_Skew_210_A_1 | | AftermathDebrisPileBrickPlaster_120 | | AftermathDebrisPileBrickPlaster_120_01 | | AftermathDebrisPileBrickPlaster_120_A_1 | | AftermathDebrisPileBrickPlaster_210 | | AftermathDebrisPileBrickPlaster_210_01 | | AftermathDebrisPileBrickPlaster_210_A_1 | | AftermathDebrisPileConcrete_Skew_210_A | | AftermathDebrisPileConcrete_Skew_210_B | | AftermathDebrisPileConcrete_Skew_210_D | | AftermathDebrisPileRedBrick_01_A | | AftermathDebrisPileRedBrick_01_B | | AgaveAmericana_01_S_A | | AgaveAmericanaPotted_01_S_A | | Ailanthis_01_S | | Ailanthis_01_S_B | | Ailanthis_01_S_C | | Ailanthis_01_S_D | | Ailanthis_01_S_E | | ... and 1469 more |
RuntimeSpawn_Eastwood
List type: RuntimeSpawn_Eastwood
| Value | | | --- | | AcaciaUrban_01_S | | ACModule_01 | | ACModule_03_animated | | AdirondackChair_01 | | AftermathDebrisPileDrywall_Center_120_01 | | AftermathDebrisPileDrywall_Center_120_01_B | | AftermathDebrisPileDrywall_Center_60_01 | | AftermathDebrisPileDrywall_Center_60_01_B | | AftermathDebrisPileDrywall_Ramp_210_01 | | AftermathDebrisPileDrywall_Ramp_210_01_B | | AgaveAmericana_01_S_A | | AgaveAmericana_01_S_B | | AgaveAmericanaPotted_01_S_A | | AntennaMast_01 | | AntennaMastMetal_01 | | AntennareciverMetal_01 | | AshTray_01_B | | AshTray_01_VFX | | AshTrayCigarettes_01 | | AsphaltChunks_01 | | AsphaltChunks_02 | | AsphaltChunks_03 | | BackroomStorageShe01 | | BagTarp_01 | | BananaPlant_01_S_A | | BananaPlant_01_S_B | | BananaPotted_01_S_B | | BananaWi01_M | | BananaWildPotted_01_M | | BananaWildPotted_01_M_A_Oriental | | ... and 914 more |
RuntimeSpawn_FireStorm
List type: RuntimeSpawn_FireStorm
| Value | | | --- | | AcaciaUrban_01_S | | ACUnit_04 | | AftermathDebrisPileConcrete_Center_120 | | AftermathDebrisPileConcrete_Center_120_B | | AftermathDebrisPileConcrete_Skew_120 | | AftermathDebrisPileConcrete_Skew_120_B | | AftermathDebrisPileConcrete_Skew_210_C | | AftermathDebrisPileConcrete_Skew_210_E | | AirDuct_02_A_256 | | AirDuct_02_A_512 | | AirDuct_02_A_End | | Antenna_01 | | AntennaTall_01 | | AsphaltChunks_01 | | AsphaltChunks_02 | | AsphaltChunks_03 | | AviationLight_01 | | Barrack_01_A_Firestorm | | BarrelBurned_01 | | BarrelOil_03 | | BarricadeboardsWood_01_B | | BarrierBlockConcrete_01_256x60 | | BarrierBlockConcrete_03_128_120 | | BarrierConcreteWall_01_160x385 | | BarrierConcreteWall_01_192x320 | | BarrierConcreteWall_01_192x320_A_DDPF | | BarrierConcreteWall_01_Row2 | | BarrierConcreteWall_01_Row3 | | BarrierConcreteWall_01_Row4 | | BarrierConstruction_01_256_120 | | ... and 716 more |
RuntimeSpawn_GolmudRailway
List type: RuntimeSpawn_GolmudRailway
| Value | | | --- | | ACModule_01 | | ACUnit_03 | | ACUnit_03_animated | | ACUnit_03_Running | | ACUnit_04_Support | | ACUnitInterior_01 | | AftermathDebrisPileBrickPlaster_120 | | AftermathDebrisPileConcrete_Skew_120 | | AftermathDebrisPileConcrete_Skew_120_B | | AftermathDebrisPileConcrete_Skew_210_A | | AftermathDebrisPileVillage_120_01 | | AgaveAmericanaPotted_01_S_A | | AgaveAmericanaPotted_01_S_B | | AirConClusterBuildingSide_01 | | AirplaneJAS39_Repair_01 | | AlleyTrash_01 | | AlleyTrash_02 | | AlleyTrash_03 | | AlleyTrash_04 | | AlleyTrash_05 | | AlleyTrash_06 | | AlleyTrash_07 | | AlleyTrash_08 | | AluminumBench_01 | | AmmoStack_01 | | AnimalDungLarge_01 | | Antenna_01 | | Antenna_01_B | | Antenna_02 | | AntennaMast_01 | | ... and 1159 more |
RuntimeSpawn_Granite_Downtown
List type: RuntimeSpawn_Granite_Downtown
| Value | | | --- | | _3DSignChavel1883_01 | | _3DSignChavelNoir_01 | | _3DSignDoubleDipDonuts_01 | | _3DSignDoubleDipDonuts_02 | | _3DSignFleurDeForet_01 | | _3DSignImperia_01 | | _3DSignKoada_01 | | _3DSignLAtelier_01 | | _3DSignLussore_01 | | _3DSignSantoVernne_01 | | _3DSignVisteria_01 | | AcaciaUrban_01_S | | ACModule_01 | | ACModule_02 | | ACModule_03 | | ACModule_04 | | AgaveAmericana_01_S_A | | AgaveAmericana_01_S_B | | AirDuct_02_A_256 | | AirDuct_02_A_512 | | AirDuct_02_A_Corner | | AirDuct_02_A_End | | AirDuct_1024_A | | AirDuct_256 | | AirDuct_512_A | | AirDuct_768 | | AirDuct_Bend_90_128 | | AirDuct_Bend_90_128_B | | AirDuct_End | | AirDuct_End_Bend_Up | | ... and 1426 more |
RuntimeSpawn_Granite_Marina
List type: RuntimeSpawn_Granite_Marina
| Value | | | --- | | _3DSignDoubleDipDonuts_01 | | _3DSignDoubleDipDonuts_02 | | _3DSignLussore_01 | | _3DSignSantoVernne_01 | | _3DSignVisteria_01 | | AcaciaUrban_01_S | | ACModule_01 | | ACModule_02 | | ACModule_04 | | AdirondackChair_01 | | AgaveAmericana_01_S_A | | AgaveAmericana_01_S_B | | Airconditioner_01_B | | AirDuct_1024_A | | AirDuct_256 | | AirDuct_512_A | | AirDuct_768 | | AirDuct_Bend_90_128 | | AirDuct_Bend_90_128_B | | AirDuct_End | | AirDuct_End_Bend_Up | | AlleyTrash_01 | | AlleyTrash_02 | | AlleyTrash_03 | | AlleyTrash_04 | | AlleyTrash_05 | | AlleyTrash_07 | | AlleyTrash_08 | | AluminumGangway_01_1024 | | AntennaRooftop_01 | | ... and 1387 more |
RuntimeSpawn_Granite_MilitaryRnD
List type: RuntimeSpawn_Granite_MilitaryRnD
| Value | | | --- | | AcaciaUrban_01_S | | ACModule_01 | | ACModule_02 | | ACModule_04 | | ACUnit_04 | | ACUnitInterior_01 | | Airconditioner_01 | | Airconditioner_01_B | | AirDuct_1024_A | | AirDuct_256 | | AirDuct_512_A | | AirDuct_512_B | | AirDuct_Bend_90_128 | | AirDuct_Bend_90_128_B | | AirDuct_Bend_T_90_128 | | AirDuct_End | | AirDuct_End_Bend_Up | | AirDuct_TShape | | AirDuct_Vent | | AirfieldBlastBarrier_01 | | AluminumBench_01 | | AluminumGangway_01_1024 | | Antenna_02 | | AntennaMast_01 | | AntennaMastMetal_01 | | AntennareciverMetal_01 | | AntennaRooftop_01 | | AntennaSmall_01_B | | AntennaTall_01 | | AsphaltBrokenThick_01_512x512 | | ... and 1034 more |
RuntimeSpawn_Granite_MilitaryStorage
List type: RuntimeSpawn_Granite_MilitaryStorage
| Value | | | --- | | Abra01_Chassis | | Abra01_Chassis_B | | Abra01_Tracks | | Abra01_Turret | | Abra01_Turret_B | | AbraCoveredTarp | | AcaciaUrban_01_S | | ACModule_01 | | ACModule_02 | | AluminumBench_01 | | AmmoStack_01 | | AntennaMast_01 | | AntennaMastMetal_01 | | AntennareciverMetal_01 | | AntennaSmall_01_B | | AntennaTall_01 | | AsphaltRubblePile_01 | | AutoCapture_Terrain | | BackroomStorageShe01 | | Barrack_01_A_Props_F | | Barrack_02_A_Props | | Barrack_02_A_SecurityCheckPoint | | Barrack_02_C | | Barrack_02_D | | Barrack_02_LightingProps | | BarrackStair_01 | | BarrackStair_01_B | | BarrelLabratory_01_115 | | BarrelLabratory_01_115_DDPF | | BarrelLabratory_01_cluster_A_2x3 | | ... and 1098 more |
RuntimeSpawn_Granite_ResidentialNorth
List type: RuntimeSpawn_Granite_ResidentialNorth
| Value | | | --- | | AcaciaUrban_01_S | | ACModule_04 | | ACUnit_03 | | AgaveAmericana_01_S_A | | AgaveAmericana_01_S_B | | AlleyTrash_02 | | AsphaltBrokenThick_01_512x512 | | AsphaltBrokenThick_01_512x512_CullSonner | | AsphaltChunks_01 | | AutoCapture_Terrain | | BackroomStorageShe01 | | BackroomStorageShe01_B | | BananaPlant_01_S_A | | BananaWi01_M | | BananaWildPotted_01_M | | BarCounter_01_128 | | BarCounter_01_128_B | | BarCounter_01_256 | | BarCounter_01_256_B | | BarCounter_01_512 | | BarCounter_01_512_B | | BarCounterCabinet_01_A | | BarCounterCabinet_01_B | | BarCounterCabinet_03_128 | | BarCounterCabinet_03_256 | | BarCounterCorner_01 | | BarCounterCorner_01_B | | BarCounterCorner_03 | | BarCounterDrywall_01_A_Bottom_192x16x16 | | BarCounterDrywall_01_A_Side_128x32x16 | | ... and 879 more |
RuntimeSpawn_Granite_TechCenter
List type: RuntimeSpawn_Granite_TechCenter
| Value | | | --- | | AcaciaUrban_01_S | | AluminumBench_01 | | AP_Planter_Grass_02 | | AP_Planter_PurpleFlowers_01 | | AP_PolyPlane_01 | | ArtExhibitBase_128x128x128_01 | | AsphaltBrokenThick_01_512x512 | | AsphaltChunks_01 | | AsphaltChunks_03 | | AutoCapture_Terrain | | BackroomStorageShe01 | | BananaWi01_M | | BarbedWire_01_A | | BarbedWire_01_C | | BarGantry_01 | | BarrelOil_01_C | | BarrelOil_01_D | | BarrelOil_01_group_04 | | BarrelOil_01_group_05 | | BarrelOil_01_group_06 | | BarrelOil_03 | | BarrelOilExplosive_01_DDPF_B | | BarrierConstruction_01_256_120_B | | BarrierConstruction_01_256_120_DDPF | | BarrierHesco_01_128x120 | | BarrierHesco_01_128x120_DDPF | | BarrierHesco_01_Row03 | | BarrierJersey_01_256x124_B | | BarrierJerseyFence_01_ENKARE_Blue | | BarrierJerseyFence_01_ENKARE_Blue_B | | ... and 804 more |
RuntimeSpawn_Granite_Underground
List type: RuntimeSpawn_Granite_Underground
| Value | | | --- | | AcaciaUrban_01_S | | ACModule_01 | | ACModule_02 | | ACModule_03 | | ACModule_04 | | AirDuct_01_A_1024 | | AirDuct_01_C135 | | AirDuct_02_A_256 | | AirDuct_02_A_512 | | AirDuct_02_A_512_NBRK | | AirDuct_02_A_Corner_NBRK | | AirDuct_02_A_End | | AirDuct_02_A_End_NBRK | | AirDuct_02_A_Joint | | AirDuct_1024_A | | AirDuct_1024_B | | AirDuct_256 | | AirDuct_512_A | | AirDuct_512_B | | AirDuct_768 | | AirDuct_Bend_90_128 | | AirDuct_Bend_90_128_B | | AirDuct_Bend_T_90_128 | | AirDuct_End | | AirDuct_End_Bend_Up | | AirDuct_End_Vent | | AirDuct_TShape | | AirDuct_Vent | | AirDuctDamaged_B_1024 | | AirDuctPipe_01 | | ... and 1400 more |
RuntimeSpawn_Limestone
List type: RuntimeSpawn_Limestone
| Value | | | --- | | ACModule_02 | | ACModule_03 | | ACModule_04 | | ACUnit_03 | | ACUnit_03_animated | | ACUnit_03_Running | | ACUnit_04 | | ACUnit_04_Off | | AftermathDebrisPileBrickPlaster_120 | | AftermathDebrisPileBrickPlaster_120_01 | | AftermathDebrisPileConcrete_Skew_210_A | | AftermathDebrisPileConcrete_Skew_210_D | | AgaveAmericana_01_S_A | | AgaveAmericana_01_S_B | | AgaveAmericanaPotted_01_S_A | | AirControlTower_02 | | AirportTerminalStorage_01 | | Anemometer_01 | | AntennaRooftop_01 | | AntennaSmall_01_A | | AntennaSmall_01_B | | Apple_01 | | AppleCluster_01 | | AppleCluster_02 | | Architecture_01_A | | Architecture_01_B | | Architecture_01_C | | Architecture_01_D | | Architecture_01_E | | Architecture_01_F | | ... and 897 more |
RuntimeSpawn_Outskirts
List type: RuntimeSpawn_Outskirts
| Value | | | --- | | ACModule_03 | | ACUnit_03 | | ACUnit_03_animated | | ACUnit_03_Running | | AftermathDebrisPileConcrete_Skew_210_A | | AftermathDebrisPileConcrete_Skew_210_D | | Airconditioner_01 | | AlleyTrash_02 | | AntennaRooftop_01 | | Apple_01 | | AppleCluster_01 | | AppleCluster_02 | | Area02_Scaffolding_01 | | AsphaltChunks_01 | | AsphaltChunks_02 | | AsphaltChunks_03 | | Awning_02_B | | Awning_02_C | | AwningPlastic_01_256 | | AwningPlastic_01_512 | | Barrack_01_A_Outskirts | | Barrack_01_B | | Barrack_01_B_Outskirts | | BarrackFoundation_01 | | BarrackStair_01 | | BarrelBurned_01 | | BarrelOil_01_B | | BarrelOil_01_C | | BarrelOil_01_D | | BarrelOil_01_group_04 | | ... and 812 more |
RuntimeSpawn_Sand
List type: RuntimeSpawn_Sand
| Value | | | --- | | ACModule_01 | | ACModule_02 | | ACModule_03 | | ACModule_03_animated | | ACModule_03_Running | | ACUnit_03 | | ACUnit_03_animated | | ACUnit_03_cover | | ACUnit_03_Running | | ACUnit_04 | | ACUnit_04_cover | | ACUnitWindow_01_B | | AftermathDebrisPileConcrete_Skew_210_B | | AftermathDebrisPileConcrete_Skew_210_D | | AirConClusterBuildingSide_01 | | AirConClusterBuildingSide_02 | | AirConClusterBuildingSide_03 | | AirConClusterBuildingSide_04 | | AirConClusterBuildingSide_05 | | AirConClusterBuildingSide_06 | | Anemometer_01 | | AntennaMast_01_BD | | AntennaMastMetal_01 | | AntennareciverMetal_01 | | AntennaRooftop_01 | | AntennaSmall_01_A | | AntennaSmall_01_B | | Apple_01 | | AppleCluster_01 | | AppleCluster_02 | | ... and 1316 more |
RuntimeSpawn_Subsurface
List type: RuntimeSpawn_Subsurface
| Value | | | --- | | ACModule_01 | | ACModule_02 | | ACUnit_03_animated | | ACUnit_03_Running | | ACUnit_04_Support | | AftermathDebrisPileConcrete_Center_120 | | AftermathDebrisPileConcrete_Skew_120_C | | AftermathDebrisRocks_210 | | AftermathJet_Skew_210 | | AircraftWreckage_Jas39_01_Body | | AirDuct_01_C135 | | AirDuct_02_A_256 | | AirDuct_02_A_256_B | | AirDuct_02_A_Corner | | AirDuct_02_A_End | | AirDuct_02_A_Joint | | AirDuct_02_C135 | | AirDuct_1024_A | | AirDuct_1024_B | | AirDuct_1024_C | | AirDuct_256 | | AirDuct_256_B | | AirDuct_512_A | | AirDuct_512_B | | AirDuct_768 | | AirDuct_Bend_90_128 | | AirDuct_Bend_90_128_B | | AirDuct_Bend_T_90_128 | | AirDuct_End | | AirDuct_End_Bend_Up | | ... and 950 more |
RuntimeSpawn_Tungsten
List type: RuntimeSpawn_Tungsten
| Value | | | --- | | ACUnit_04 | | AftermathDebrisPileConcrete_Center_120 | | AftermathDebrisPileConcrete_Center_60 | | AftermathDebrisPileConcrete_Skew_120 | | AftermathDebrisPileConcrete_Skew_210_C | | AftermathDebrisPileConstruction_Ramp_512_01 | | AftermathDebrisPileConstruction_Ramp_512_01_B | | AftermathDebrisPileVillage_120_01 | | AntennaRooftop_01 | | Apple_01 | | AppleCluster_02 | | Awning_02_B | | Awning_02_C | | Barrack_01_A_Tungsten_1 | | Barrack_01_Props_B | | Barrack_01_Props_C | | BarrelBurned_01 | | BarrelOil_01_B | | BarrelOil_01_D | | BarrelOil_03 | | BarrelOilExplosive_01_DDPF_B | | BarrelTools_01 | | BarrelWater_01 | | BarrierHesco_01_128x120 | | BarrierHesco_01_128x240 | | BarrierJersey_01_256x124_B | | Bedding_Set_01_Sheet | | Bedding_Set_02 | | Bedding_Set_02_A_02 | | Bedding_Set_02_B | | ... and 847 more |
ScoreboardType
List type: ScoreboardType
| Value | | | --- | | CustomFFA | | CustomTwoTeams | | DefaultFFA | | NotSet | | Off |
ScreenEffects
List type: ScreenEffects
| Value | | | --- | | Night | | Saturated | | Stealth | | VL7 |
SoldierClass
List type: SoldierClass
| Value | | | --- | | Assault | | Engineer | | Recon | | Support |
SoldierEffects
List type: SoldierEffects
| Value | | | --- | | FreezeStatusEffect | | HeatStatusEffect | | VL7Effect |
SoldierStateBool
List type: SoldierStateBool
| Value | | | --- | | IsAISoldier | | IsAlive | | IsBeingRevived | | IsCrouching | | IsDead | | IsFiring | | IsInAir | | IsInteracting | | IsInVehicle | | IsInWater | | IsJumping | | IsManDown | | IsOnGround | | IsParachuting | | IsProne | | IsReloading | | IsReviving | | IsSprinting | | IsStanding | | IsVaulting | | IsZooming |
SoldierStateNumber
List type: SoldierStateNumber
| Value | | | --- | | CurrentHealth | | CurrentWeaponAmmo | | CurrentWeaponMagazineAmmo | | MaxHealth | | NormalizedHealth | | Speed |
SoldierStateVector
List type: SoldierStateVector
| Value | | | --- | | EyePosition | | GetFacingDirection | | GetLinearVelocity | | GetPosition |
SpawnModes
List type: SpawnModes
| Value | | | --- | | AutoSpawn | | Deploy | | Spectating |
SpectatingGroup
List type: SpectatingGroup
| Value | | | --- | | All | | Squad | | Team |
SpotStatus
List type: SpotStatus
| Value | | | --- | | SpotInBoth | | SpotInMinimap | | SpotInWorld | | Unspot |
Stance
List type: Stance
| Value | | | --- | | Crouch | | Prone | | Stand |
StationaryEmplacementsList
List type: StationaryEmplacements
| Value | | | --- | | BGM71TOW | | GDF009 | | M2MG |
Types
List type: Types
| Value | | | --- | | AreaTrigger | | Array | | Boolean | | CapturePoint | | DamageType | | DeathType | | EmplacementSpawner | | Enum_AiInput | | Enum_AmmoTypes | | Enum_Cameras | | Enum_CustomNotificationSlots | | Enum_Factions | | Enum_Gadgets | | Enum_GolmudTrainMoveCommands | | Enum_GolmudTrainStopReason | | Enum_GolmudTrainVariants | | Enum_InventorySlots | | Enum_Maps | | Enum_MoveSpeed | | Enum_MusicEvents | | Enum_MusicPackages | | Enum_MusicParams | | Enum_PlayerDamageTypes | | Enum_PlayerDeathTypes | | Enum_PlayerFilterTypes | | Enum_RestrictedInputs | | Enum_ResupplyTypes | | Enum_RuntimeSpawn_Abbasid | | Enum_RuntimeSpawn_Aftermath | | Enum_RuntimeSpawn_Badlands | | ... and 82 more |
UIAnchor
List type: UIAnchor
| Value | | | --- | | BottomCenter | | BottomLeft | | BottomRight | | Center | | CenterLeft | | CenterRight | | TopCenter | | TopLeft | | TopRight |
UIBgFill
List type: UIBgFill
| Value | | | --- | | Blur | | GradientBottom | | GradientLeft | | GradientRight | | GradientTop | | None | | OutlineThick | | OutlineThin | | Solid |
UIButtonEvent
List type: UIButtonEvent
| Value | | | --- | | ButtonDown | | ButtonUp | | FocusIn | | FocusOut | | HoverIn | | HoverOut |
UIDepth
List type: UIDepth
| Value | | | --- | | AboveGameUI | | BelowGameUI |
UIImageType
List type: UIImageType
| Value | | | --- | | CrownOutline | | CrownSolid | | None | | QuestionMark | | RifleAmmo | | SelfHeal | | SpawnBeacon | | TEMP_PortalIcon |
VehicleCategories
List type: VehicleCategories
| Value | | | --- | | Air_All | | Air_Heli | | Air_Plane | | Ground_All | | Ground_Combat | | Ground_Transport | | Naval_All |
VehicleList
List type: VehicleList
| Value | | | --- | | Abrams | | AH64 | | AH6M | | AH6M_Pax | | Cheetah | | Couch | | CV90 | | DirtBike | | DirtBike_Pax | | Eurocopter | | F16 | | F22 | | Flyer60 | | Gepard | | GolfCart | | JAS39 | | Leopard | | M2Bradley | | Marauder | | Marauder_Pax | | Quadbike | | RHIB | | SU57 | | UH60 | | UH60_Pax | | Vector |
VehicleStateVector
List type: VehicleStateVector
| Value | | | --- | | FacingDirection | | LinearVelocity | | VehiclePosition |
VoiceOverEvents2D
List type: VoiceOverEvents2D
| Value | | | --- | | CheckPointEnemy | | CheckPointEnemyAnother | | CheckPointFriendly | | CheckPointFriendlyAnother | | CheckPointMovingToLastEnemy | | CheckPointMovingToLastFriendly | | FirstSpawn | | FirstSpawnDefender | | GlobalAircraftAvailable | | GlobalAirstrikeWarning | | GlobalEOMDefeat | | GlobalEOMVictory | | GlobalOutOfBounds | | MComArmEnemy | | MComArmFriendly | | MComDefuseEnemy | | MComDefuseFriendly | | MComDestroyedEnemy | | MComDestroyedFriendly | | MComDestroyedOneLeftEnemy | | MComDestroyedOneLeftFriendly | | ObjectiveCaptured | | ObjectiveCapturedEnemy | | ObjectiveCapturedEnemyGeneric | | ObjectiveCapturedGeneric | | ObjectiveCapturing | | ObjectiveContested | | ObjectiveLocated | | ObjectiveLockdownEnemy | | ObjectiveLockdownFriendly | | ... and 31 more |
VoiceOverFlags
List type: VoiceOverFlags
| Value | | | --- | | Alpha | | Bravo | | Charlie | | Delta | | Echo | | Foxtrot | | Golf | | Hotel | | India |
WeaponAttachments
List type: WeaponAttachments
| Value | | | --- | | Ammo_Buckshot | | Ammo_Flechette | | Ammo_FMJ | | Ammo_Frangible | | Ammo_Hollow_Point | | Ammo_Match_Grade | | Ammo_Polymer_Case | | Ammo_Slugs | | Ammo_Synthetic_Tip | | Ammo_Tungsten_Core | | Barrel_10_Factory | | Barrel_10_Full | | Barrel_102mm_Compact | | Barrel_105_Custom | | Barrel_105_Factory | | Barrel_11_Extended | | Barrel_11_Heavy | | Barrel_114mm_Factory | | Barrel_114mm_Pencil | | Barrel_115_Commando | | Barrel_12_Assaulter | | Barrel_12_SBR | | Barrel_122mm_Factory | | Barrel_122mm_Pencil | | Barrel_125_Fluted | | Barrel_125_Mid | | Barrel_13_Factory | | Barrel_13_Fluted | | Barrel_13_Prototype | | Barrel_13_Standard | | ... and 299 more |
Weapons
List type: Weapons
| Value | | | --- | | AssaultRifle_AK4D | | AssaultRifle_B36A4 | | AssaultRifle_KORD_6P67 | | AssaultRifle_L85A3 | | AssaultRifle_M433 | | AssaultRifle_NVO_228E | | AssaultRifle_SOR_556_Mk2 | | AssaultRifle_TR_7 | | AssaultRifle_VCR_2 | | BattlePickup_MP_RMG | | BattlePickup_Rorsch_Mk_2_SMRW | | Carbine_AK_205 | | Carbine_GRT_BC | | Carbine_M277 | | Carbine_M417_A2 | | Carbine_M4A1 | | Carbine_QBZ_192 | | Carbine_SG_553R | | Carbine_SOR_300SC | | DMR_GRT_CPS | | DMR_LMR27 | | DMR_M39_EMR | | DMR_SVDM | | DMR_SVK_86 | | LMG_DRS_IAR | | LMG_KTS100_MK8 | | LMG_L110 | | LMG_M_60 | | LMG_M121_A2 | | LMG_M123K | | ... and 27 more |
WorldIconImages
List type: WorldIconImages
| Value | | | --- | | Alert | | Assist | | Bomb | | BombArmed | | Cross | | DangerPing | | Diffuse | | EMP | | Explosion | | Eye | | FilledPing | | Flag | | Hazard | | Skull | | SquadPing | | Triangle |
Types
| Type | Description |
|---|---|
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undefined | undefined |
undefined | undefined |
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undefined | undefined |
undefined | undefined |
undefined | undefined |
undefined | undefined |
undefined | undefined |
undefined | undefined |
undefined | undefined |
undefined | undefined |